D&D 5E Moon Druid in Lost Mines of Phandelver

My personal experience ( as dming for a moon Druid for multiple sessions, as well as being a pc along side one for multiple sessions, as well as playing one for just a couple sessions).... It really isn't over shadowing of others and I kind of scratch my head when I see others talk about it being 'such a big thing'. I have yet to see an argument for it being over powered that convinces me when I compare it to how I've seen it actually played in the group's I've played with. No need to derail this thread trying to convince me, I've seen the other threads and it just doesn't reflect the same in my own play experiences.
But who knows, maybe the people I play with are a wierd statistical anomaly.

But that said if for your group it is an issue, a) low levels go by so quick b) the first few encounters in that module can get swingy so maybe if it is strong the added strength would be welcome c) do you even have someone that wants to play a moon Druid?
 

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The limit to CR house rule would work, or perhaps this:

You know one form per level that you can shift into, all forms pre-approved by the DM.
 

All it took was one double hit with high damage from a redbrand to make the second level moon druid lose his animal hit points in one round (no barkskin). The player is now very much reconsidering how useful turning into a bear is! Especially when his revenge attack thunderwave absolutely destroyed the culprit. In retrospect I wish I'd coloured the thunderwave as a massive bear roar due to his lingering animal rage/pain. Would've been nice extra colour. Ah, well. Point is, so far, not OP.
 

All it took was one double hit with high damage from a redbrand to make the second level moon druid lose his animal hit points in one round (no barkskin). The player is now very much reconsidering how useful turning into a bear is! Especially when his revenge attack thunderwave absolutely destroyed the culprit. In retrospect I wish I'd coloured the thunderwave as a massive bear roar due to his lingering animal rage/pain. Would've been nice extra colour. Ah, well. Point is, so far, not OP.

What level was the druid when this happened?

Why didn't the druid have barkskin up?
 


Ignore levels 1 and 2 when it comes to worrying about balance. If you blink, you'll miss them zooming by.

So... Even if my plan to limit the beast form CR to 1/2 until level 4 is too limiting, the player won't notice because those levels are just going to zoom by anyway. Got it.
 

In 1e the 7th level Druid could only change 3/day once into a mammal, once a reptile, once avian.( at least that's how we played it)

Maybe as a nod to this make it you can only assume any particular form 1/long rest. This plus needing to have seen the animal means the Druid player has to think a bit about what they want to be.
 

2nd level and because he didn't think to use or learn it, concentrating on offensive spells instead....
You pays your money, you makes your choice!

Also, because barkskin is a 2nd level spell and a 2nd level druid can't cast it ;)



But I think the arguments in this thread are not only circular, but have made a few revolutions already. The same questions are being asked and the same answers provided, just to have the same questions asked. For example, in your post he was quoting, you said what level and why no barksin, but he asked you what level and why no barkskin. Huh? Also, the why no barksin thing was brought up at least two other times previously, once by myself.

I'm thinking people are responding and asking questions without actually reading the posts they are quoting at this point. And I doubt any new revealing commentary is going to enter the conversation at this point ;)
 

Also, because barkskin is a 2nd level spell and a 2nd level druid can't cast it ;)



But I think the arguments in this thread are not only circular, but have made a few revolutions already. The same questions are being asked and the same answers provided, just to have the same questions asked. For example, in your post he was quoting, you said what level and why no barksin, but he asked you what level and why no barkskin. Huh? Also, the why no barksin thing was brought up at least two other times previously, once by myself.

I'm thinking people are responding and asking questions without actually reading the posts they are quoting at this point. And I doubt any new revealing commentary is going to enter the conversation at this point ;)

That's all well and good, but why didn't he have barkskin?

:)

(Sorry, I had to. Nothing to see here, move along)
 

Well, technically with barkskin on your body becomes tough wood. So you'd have a wooden bear. If you really wanted to be a git you could rule that instead of talons your druid is attacking with wooden weapons and reduce the damage accordingly...if you were being a git...also, disadvantage against flame attacks...
 

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