dmccoy1693
Adventurer
I do find it funny that the one thing I am seeing over and over again is a fear of Rules Bloat. Meanwhile, I am asking for Campaign Setting material, which does not necessarily have any rules in them. I get the Rules Bloat position, but why couldn't there have been a book detailing Greenist and the surrounding area for the Hoarde of the Dragon Queen adventure. Not a single new rule needs to be in there. But it can help fire someone's imagination for making a character. Or it can inspire the GM if the player's wander off the tracks of the adventure. What's wrong with that?