This is a bit of a tangent, but:
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So anyway, I agree with you Mishihari, the initiative rules in the PHB leave something to be desired and I'm actively looking for alternatives.
If they brought back DUNGEON Magazine it would solve one of these huge issues; lack of adventures of varying lengths and levels.
I don't want super-long adventure paths, those only work for extremely long-term friend groups where one person is the DM for years at a time.
They've also too strongly linked everything to game stores. There's an awful lot of people that don't play at a damn store! No matter how "lovingly supported, your local game store deserves to be"
On the issue of a light release schedule and its possible effect on stores, you might find this store owner blog interesting if you haven't already read it. (TLDR: shares your concern.)Heh That is an interesting thought.
Though, again, it comes back to how do they plan to really help the stores if they don't put out more material?
You could even argue that selling PDFs of anything out 18 months would support the market for new stuff in stores. (Granted, right now we can't say they are not doing that.)
I'm dead center in between the both of you here, and I don't think think the gulf is actually that wide - I'm sure chriton227 understands full well what you mean when you say Pathfinder (or 13th Age, or Labyrinth Lord, or whatever) is very much "D&D", as much as AD&D or 3E or 4E or 5E is. Just as I'm sure you're aware what he's talking about when he points out that from a business and trademark / IP perspective, Paizo's Pathfinder and Wizard's Dungeons and Dragons ARE different properties.
No. They are not trying to recruit huge numbers of new RPGers. They are hoping to have people buy D&D boardgames, D&D video games, D&D apps, tickets to D&D movies, etc.Here's the point that Wizards really doesn't seem to understand. D&D is a niche hobby, therefore, only certain amount of people are going to play it.
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They think by going this route they are going to bring in this untapped hoard of gamers out there that are just waiting to get into D&D.
...if WotC slaps a DnD label on... a line of My Little Ponies then they become DnD even though for all practical purposes they are not DnD.
Oh, yes if I was WotC I could certainly see his point that my DnD is no longer number 1. But as a Gamer I can look and see that DnD is ranking number 1 and 2.
The number one issue that I have with blindly focusing on the "legal" trademark as the only definition of DnD is that if WotC slaps a DnD label on Monopoly then that becomes DnD and if it gets slapped on a line of My Little Ponies then they become DnD even though for all practical purposes they are not DnD.
Not to mention the belief that even though DnD has been owned by three different companies and that no edition has been developed by the same lead designers and that none of them are compatible with each other yet they are all DnD while another game that is completely backwards compatible with DnD is somehow not DnD even though it uses all the same DnD rules except for mindflayers *cough*Cthulhu ripoff* just makes me scratch my head.