Obviously. I'm not sure if it's such a bad thing for gamers, though.From the perspective of being an evergreen product, that's an utter failure.
5 (+ Pathfinder) > 4Sigh. Nice spin BryonD. My point is that we have had a new edition every three or four years FOUR times now.
From the perspective of being an evergreen product, that's an utter failure.
Obviously. I'm not sure if it's such a bad thing for gamers, though.
Oh I agree. But, despite attempts at the derail into more 3e fanwank, in the context of this discussion, having to spend millions of dollars every few years to rerelease your game isn't the current goal.
You're missing his point, though. He's not talking about what's successful and viable in the fan community, he's talking about what's successful and viable for the companies making it.5 (+ Pathfinder) > 4
2 < 3
It isn't spin to point out that the number your stated are factually wrong.
I'm not sure that "evergreen product" was ever declared as a goal. I'm pretty certain the massive impact on the market and the success achieved over the lifespan was quite the success.
Trying to call the 3E era a "failure" (much less an "utter failure") is laughable spin.
No, I'm talking about product, and an audience made up of groups rather than individuals. Gnomes, if you remember the thought experiment, are represented in half the total groups. If WotC could sell a product that was bought by half the groups playing D&D, they'd be deliriously, over the top happy.You mean... like Gnomes?
WotC/Hasbro's goal is to make sure that, in the next couple of years, the D&D brand will generate more profit than it has during the last couple of years. They have decided that a light release schedule of RPG products is the way to achieve that. I'm not sure it will work, nor am I convinced that it has anything to do with providing a better experience for TTRPG gamers.
And Iousue has the right of my point. And just to add, the only reason we have Pathfinder is because there was no OGL. Had 4e had an OGL then Paizo wouldn't have even considered staying with 3e. Pathfinder was a huge risk. It paid off, but smart money would have stuck with 4e at the time instead of sinking hundreds of thousands of dollars into a system that was pretty much abandoned by everyone else.
It's character options that are the serious bloat issue. Character classes, subclasses, feats, weird weapons, backgrounds, spells, and magic items. When you *need* seven books to create the character you want...