chriton227
Explorer
That's the gist of why I raise my eyebrows to this alleged problem so many people appear to have. As a DM, there simply was no magic item shop, nor were wands of cure light wounds available at every street corner.
Problem solved.
I saw it in my games. Cleric and Druid PCs would take Craft Wand just so they weren't at the mercy of the marketplace; they actually preferred to take the feat and do the crafting themselves instead of buying the items. For 375gp and 30xp they got a 50 charge CLW wand, or even better for between combat healing was a wand of Lesser Vigor for the same price. It only took a single day to make, so time wasn't an issue either. CLW healed 1d8 per charge, LV healed a guaranteed 11hp per charge but took 11 rounds to take effect. The whole party chipped in for the expense since it would benefit the whole party, and the divine casters were happy that they could comfortably devote fewer spell slots to healing spells.