Mercule
Adventurer
Not a huge fan of the 5E encumbrance numbers -- both ends seem out of whack. I do use encumbrance, though, mainly as a way to have a non-arbitrary "you're just being silly now" point. In every edition of D&D, I've been surprised at just how quickly PCs hit the point of carrying too much.
While I think there's some value in encumbrance, it's a bit cumbersome (no pun intended), so I don't require the players to constantly track encumbrance. Generally, they have a base value for "mandatory" gear. I'll usually have them check current values at some mid-point in a large dungeon, often right before they head back to town. If my gut says they're doing something odd, I might have them check at some other point, too. I don't think I've ever had them check if the excursion takes less than a half-dozen sessions between town stops.
FWIW, I really promote House Kundarak vaults and letters of credit in Eberron. Having, essentially, bearer bonds and a checkbook really cuts down on weight.
While I think there's some value in encumbrance, it's a bit cumbersome (no pun intended), so I don't require the players to constantly track encumbrance. Generally, they have a base value for "mandatory" gear. I'll usually have them check current values at some mid-point in a large dungeon, often right before they head back to town. If my gut says they're doing something odd, I might have them check at some other point, too. I don't think I've ever had them check if the excursion takes less than a half-dozen sessions between town stops.
FWIW, I really promote House Kundarak vaults and letters of credit in Eberron. Having, essentially, bearer bonds and a checkbook really cuts down on weight.