Nope.
5.0 is a bit better on the whole "pick up every piece of armor" situation since there's not really any reason to pick up old swords, armor, etc. because that stuff isn't meticulously statted out on enemies nor considered part of the treasure. So it's easier to hand-wave that it's all junk and not track meticulous stuff.
I considered it a milestone in our gaming lives when our group fought its first 5.0 battle in the latest game and completely left the scene of the battle and it was some time later they were like - oh we didn't even search the bodies!

It was immersive enough that they forgot to be murder hobos, and I was proud of them.
To be fair, I also don't track ammo and I let my party convert any gems, art, etc. into gold pieces immediately if they want (which also weigh nothing). Here's my take: none of that, including endurance, is interesting or dramatic in any way. It's bookkeeping. Some people want to be accountants; that's awesome! I don't. And it makes the game go a lot faster to ignore it. The minute power gain is more than made up for in the "oh wait did I have 6 arrows left or 5, I can't remember - can we say I picked up arrows after that last battle, because I forgot to OH MY GOD just typing this out makes me hate it all over again. I'm not even going to close that quote, that's how much I don't want to get into that level of detail.