I posted this same thing after the core books were released for 4th Edition.
But the reason 5th Edition will fail, is different.
Here are the reasons, just read to the end before you dismiss me, remove my post, and warn and ban me.
The 5th Edition game system is a step in the right direction in many ways except..
Skills still suck. Proficiency and Expertise in actual game play isn't functioning well.
The spell system still contains a bloated unorganized list of spells, many which do the same things. The spell slots are dumb, spell points are better.
Actual game play is smooth, quick, but boring.
One way to fix this is to have a called shot system and detailed feats ala "Savage Worlds".
Automatic hits and damage sucks. It kills the game.
No rolls, such as in some spells, suck.
Now these are all minor reasons why the game will fail.
But the main reason is the company that produces the game.
1.) The attitude that the writers of the adventures don't playtest the adventures. That will kill the game.
2.) No digital tools. And the attitude that nobody needs digital tools, just use pen and paper. ..wrong.
3.) Dependance on Third Parties to provide all the adventure modules. We just finished playing the 2 official modules and -- agreed, they aren't well written. Many contrivances, plot holes, NPCs we don't have any reason to care about.
4.) The disorganized and ugly formating of the books. The poor quality of the material and construction of the books. Shameful and a critical reason why the game will fail.
5.) Silence from the company that makes 5th edition. Cancelling books and giving them out free. A sure sign of failure. Just look at all the 4th edition adventures and material that was given out free on game day.
I could go on and on. Obviously I have given up on the game.
I threatened that I would go over and support Pathfinder, but if you go to the Paizo forum, you will see that I posted one thread, something like, "I will Fix Your Game", which was intended to bring out the worst in people. And you can see the general unfriendliness of their responses. You can't work with an angry mob like that to improve their game. He, he.
I also said I would think about supporting 13th Age. Come on. This game is a mathmatical nightmare. It violates the basic idea of working with modifiers under 10 for fast game play.
So I played around a bit and came up with a Savage Worlds / D&D hybrid. But I'm bored with the whole project.
I really wanted 5th Edition to work.
It can still work if Wizards changes their poor attitude and stops firing people and issuing Cease and Desist orders to fans who provide digital tools Wizards does not currently have, and starts paying for good formating, good book materials, good writers, and lots of fun accessories and adventures. But I am not holding my breath for Wizards.
Wise man once say it is foolish to expect different results from the same people.
I was foolish.
But the reason 5th Edition will fail, is different.
Here are the reasons, just read to the end before you dismiss me, remove my post, and warn and ban me.
The 5th Edition game system is a step in the right direction in many ways except..
Skills still suck. Proficiency and Expertise in actual game play isn't functioning well.
The spell system still contains a bloated unorganized list of spells, many which do the same things. The spell slots are dumb, spell points are better.
Actual game play is smooth, quick, but boring.
One way to fix this is to have a called shot system and detailed feats ala "Savage Worlds".
Automatic hits and damage sucks. It kills the game.
No rolls, such as in some spells, suck.
Now these are all minor reasons why the game will fail.
But the main reason is the company that produces the game.
1.) The attitude that the writers of the adventures don't playtest the adventures. That will kill the game.
2.) No digital tools. And the attitude that nobody needs digital tools, just use pen and paper. ..wrong.
3.) Dependance on Third Parties to provide all the adventure modules. We just finished playing the 2 official modules and -- agreed, they aren't well written. Many contrivances, plot holes, NPCs we don't have any reason to care about.
4.) The disorganized and ugly formating of the books. The poor quality of the material and construction of the books. Shameful and a critical reason why the game will fail.
5.) Silence from the company that makes 5th edition. Cancelling books and giving them out free. A sure sign of failure. Just look at all the 4th edition adventures and material that was given out free on game day.
I could go on and on. Obviously I have given up on the game.
I threatened that I would go over and support Pathfinder, but if you go to the Paizo forum, you will see that I posted one thread, something like, "I will Fix Your Game", which was intended to bring out the worst in people. And you can see the general unfriendliness of their responses. You can't work with an angry mob like that to improve their game. He, he.
I also said I would think about supporting 13th Age. Come on. This game is a mathmatical nightmare. It violates the basic idea of working with modifiers under 10 for fast game play.
So I played around a bit and came up with a Savage Worlds / D&D hybrid. But I'm bored with the whole project.
I really wanted 5th Edition to work.
It can still work if Wizards changes their poor attitude and stops firing people and issuing Cease and Desist orders to fans who provide digital tools Wizards does not currently have, and starts paying for good formating, good book materials, good writers, and lots of fun accessories and adventures. But I am not holding my breath for Wizards.
Wise man once say it is foolish to expect different results from the same people.
I was foolish.