Deathstrike
First Post
Cyberpunk is not dead. It will never die. Sacrilege! Roll for initiative while I jack into the net.How similar to the ideas that:
Rock is Dead
Punk is Dead
Cyberpunk is Dead
is D&D?
Cyberpunk is not dead. It will never die. Sacrilege! Roll for initiative while I jack into the net.How similar to the ideas that:
Rock is Dead
Punk is Dead
Cyberpunk is Dead
is D&D?
My personal Golden Age was much the same. The excitement of discovering the game for the first time (especially if it happens when you're a kid) is something that can't be replicated by rulesets or sales numbers. It comes once and never again.If we're talking personal Golden Ages, it would definitely be back in the days of the Red Box. When the game was new, I was young, and we played purely for fun having never heard of min-maxing and didn't care what everyone else was doing.
Aspects of HotDQ/RoT reminded me of Red Hand of Doom. I haven't played Rage of Demons but the main cast seems like it builds upon the demon princes from MM1 and MM2 (and the adventures).
Making your game as part of a franchise is a tradeoff: You get a ready-made fanbase, but you need to stay mostly within the established boundaries of the franchise. Putting the name "Dungeons & Dragons" on a book cover is a promise: "This is a new, improved version of the game you already know." Fans shell out their hard-earned cash on the basis of that promise. If they wanted a totally different game, they wouldn't be buying Dungeons and Dragons!If I had to speculate, 5e will be remembered mostly in terms of its PR rather than its content. It was the edition designed to bring fans lost by 4e back into the fold. Hence: the edition that was mostly harmless, largely devoid of mechanical innovation, a visual facelift of a deeply conservative outlook. The edition that presented a quiet period for D&D to regain its strength and creative impulse.
I had hoped that 2012's Essentials would already be that edition, giving the team enough time to prepare for something exciting and new. But apparently we have to wait for 6e, or longer, if 6e will be the third edition under Mearls's helm.
Whether or not it's a golden age for the popularity of the game as a whole, it's undeniably an amazing time for new DIY-RPG content.
Stuff like Yoon-Suin and Fire On The Velvet Horizon, for example, are far better than anything that's been produced in ages.
Using argument by analogy...
Comic books had a golden age. There are probably far more comics sold, and read, today than there were back then.