Flexor the Mighty!
18/100 Strength!
Wait Orcs aren't real? I better make an appointment with a shrink...
Other than the taking of captives for food - cannibalism - and the breeding of "unsavoury mongrels" - degeneracy.There is no indication of any relationship to cannibalism or degeneracy. The description certainly doesn't indicate those qualities.
Other than the taking of captives for food - cannibalism - and the breeding of "unsavoury mongrels" - degeneracy.
The phrase "unsavoury mongrels" could be lifted right out of a pulp story of the HPL/REH kind. From The Call of Cthulhu:One thing I began to suspect, and which I now fear I know, is that my uncle’s death was far from natural. He fell on a narrow hill street leading up from an ancient waterfront swarming with foreign mongrels, after a careless push from a negro sailor.
The story also contains multiple references to the "mongrel" cultists in Louisiana.
I continue to be surprised by the fact that there is even a debate around whether the classic fantasy works that D&D draw on contain racist elements and ideas.
I'll pass over Tolkien for the moment - in my experience contemporary American gamers sometimes seem to have trouble picking up on the cultural and historical allusions in his work.
But the racist elements in the classic pulp of REH and HPL - both of whom D&D draws upon heavily - are hardly subtle. Read The Vale of Lost Women or The Call of Cthulhu. Ideas of biological degeneracy, expressed via very familiar motifs of human history and ethnicity, are ubiquitous in these pulp stories.
Fantasy racial stereotypes are not the same as human racial stereotypes, because in this case there can be some facts behind it. Claiming dwarves are tough miners and elves are graceful woodsfolk is as valid as saying a greyhound is fast but lazy, great danes are strong but gentle, or border collies are intelligent. They're all very different breeds that are physically different.It's not that elves have a +2 to dex. It's more about how your racial modifiers will match up with your racial stereotypes. It gives off a vibe that stereotypes are accurate.
(Weak giants would be kind of interesting. You know because you see a giant you expect big strong and dumb, so you could surprise your players by taking what they expect and delivering something different.)
Can someone explain to me how a possible link to a vague concept of racism in a fantasy game will actually engender said racism in real live people?
Yes. Some people claim that (i) Wagner's dwarves are, at least in part, an anti-Semitic stereotype, and that (ii) this reinforces or provides additional validation of received stereotypes, already prevalent in Central European culture, about Jewish people.Can someone explain to me how a possible link to a vague concept of racism in a fantasy game will actually engender said racism in real live people?
The problem isn't that it will cause racism. People won't suddenly become racist. But it can perpetuate stereotypes that people are trying to remove from the culture. In the same way that not having Black Widow toys won't suddenly cause a generation of boys to become misogynists, but it'd still be nice to have a mixture of gendered characters.Can someone explain to me how a possible link to a vague concept of racism in a fantasy game will actually engender said racism in real live people? Is there ever a case of someone saying 'well, orcs are bad, and orcs are a race, so other, real world races must also be bad?' I contend there isn't. This is an argument in search of a problem -- there's no actual problem that you're solving, just some 'we think it might, possibly, have an impact if you squint on Tuesdays, walk thrice widdershins, and hum a polka.' It's tripe.
A more contemporary example is the film Avatar. The fact that the blue, forest-dwelling hunter-gatherer people in that movie are fictional doesn't prevent the film reinforcing or validating received stereotypes around "savage" people living in hunter gatherer societies of the sort who were colonised by the British, French and Germans in North America, Africa and Australia.