Even with just the races in AD&D, only about 10-20% of PCs were human back then.
Heck, Gygax put in level limits just to keep the demi-humans in check and encourage human PCs.
Even with just the races in AD&D, only about 10-20% of PCs were human back then.
True, but I don't know of many people who used them...Heck, Gygax put in level limits just to keep the demi-humans in check and encourage human PCs.
Yo!True, but I don't know of many people who used them...![]()
Which, frankly, just goes to show how badly Gygax misjudged what players were keen to do.Heck, Gygax put in level limits just to keep the demi-humans in check and encourage human PCs.
I feel like he didn't misjudge what players were keen to do, he just didn't like the fact. He wanted the game to center on humans and since the other lineages got more default features, he gave humans the better advancement to balance them. If I recall the received wisdom, he generally preferred sword and sorcery stuff to high fantasy like Tolkien.Which, frankly, just goes to show how badly Gygax misjudged what players were keen to do.
I mean, "People don't share my preferences but they should so I'm going to force it to happen" sounds like a form of misjudgment to me. But perhaps this is semantics.I feel like he didn't misjudge what players were keen to do, he just didn't like the fact. He wanted the game to center on humans and since the other lineages got more default features, he gave humans the better advancement to balance them. If I recall the received wisdom, he generally preferred sword and sorcery stuff to high fantasy like Tolkien.
I can't recall the last time I've seen a player create a human character - maybe as long as a decade ago? I've seen them played more recently, but only if the player was given a pre-gen.But, when it comes to PCs, it's probably 10% human and 90% everything else.
LOL, as I said, I didn't know many... now I know N + 1.Yo!
But when I got to 2nd edition, I started using the "slow advancement" rules. Didn't have much effect on PC choices.