I hate having actual numbers, too limiting. I always like the old quote which I'll paraphrase here: "there are always exactly enough elves left for them to matter, but still be a dying race."I guess I should have said actual numbers...
This seems to be the way of things nowadays. Between four games I'm playing in or DMing there are two humans.But, when it comes to PCs, it's probably 10% human and 90% everything else.
Even with just the races in AD&D, only about 10-20% of PCs were human back then.This seems to be the way of things nowadays. Between four games I'm playing in or DMing there are two humans.
I do something similar rather than defining actual numbers. On rare occasions it somewhat matters like when I ran a mass battle for my group, but actual demographic information I like to use a system taken from Matt Colville and define how likely you are to meet a certain race. He used the following descriptions:I hate having actual numbers, too limiting. I always like the old quote which I'll paraphrase here: "there are always exactly enough elves left for them to matter, but still be a dying race."
Good way to break it down. Definitely will use thisI do something similar rather than defining actual numbers. On rare occasions it somewhat matters like when I ran a mass battle for my group, but actual demographic information I like to use a system taken from Matt Colville and define how likely you are to meet a certain race. He used the following descriptions:
Dominant. Can be found anywhere in any district of the steading, basically runs the steading.
Minority. Can also be found in any district of the steading but they have less political power.
Enclave. Can be found in a single district/neighbourhood and tend to stick there. Individuals might be found outside the district but if you want to speak to them, you go to where they tend to stay.
Group. Really small perhaps fewer than 12. A delegation from a nation might be a group.
Individuals. You might find these throughout the steading but you don't necessarily find them in large groups. They are not part of any native subculture.
Singular. Literally only a single creature such as a single beholder leading a thieves guild.
My small town of Draven's Watch is like the following.
Dominant. Humans (It's a human settlement)
Minority. Dwarves (Many dwarves hired as miners)
Individuals. Half-elves, halflings, elves, half-orcs
Singular. Genasi (Old Man MacGuffin is an Air Genasi), Dragonborn (Caliban Stormclash), orc
Towards the end of the campaign arc, orcs probably would have gone from singular (wife of a farmer) to individuals (alliance with the local orc tribe in fighting off an invasion force).
I cannot remember last time I played a human. My father always plays one and my brother is 50/50. Last one in my group is my son who I cannot recall playing any humans except his first character when he was like 8 years old.This seems to be the way of things nowadays. Between four games I'm playing in or DMing there are two humans.
I do something similar rather than defining actual numbers. On rare occasions it somewhat matters like when I ran a mass battle for my group, but actual demographic information I like to use a system taken from Matt Colville and define how likely you are to meet a certain race. He used the following descriptions:
Dominant. Can be found anywhere in any district of the steading, basically runs the steading.
Minority. Can also be found in any district of the steading but they have less political power.
Enclave. Can be found in a single district/neighbourhood and tend to stick there. Individuals might be found outside the district but if you want to speak to them, you go to where they tend to stay.
Group. Really small perhaps fewer than 12. A delegation from a nation might be a group.
Individuals. You might find these throughout the steading but you don't necessarily find them in large groups. They are not part of any native subculture.
Singular. Literally only a single creature such as a single beholder leading a thieves guild.
My small town of Draven's Watch is like the following.
Dominant. Humans (It's a human settlement)
Minority. Dwarves (Many dwarves hired as miners)
Individuals. Half-elves, halflings, elves, half-orcs
Singular. Genasi (Old Man MacGuffin is an Air Genasi), Dragonborn (Caliban Stormclash), orc
Towards the end of the campaign arc, orcs probably would have gone from singular (wife of a farmer) to individuals (alliance with the local orc tribe in fighting off an invasion force).
Ditto. I can see this as a useful way in a city/town write-up. You could (if you want) even include estimated population size, for example, 15000 or something and then not worry too much about specific beyond that.Good way to break it down. Definitely will use this