Mercule
Adventurer
Yeah. In the same way that Jar Jar Binks is the most iconic character from the prequel trilogy.Wow, what's with all the hate? He is the most iconic character in D&D history. This is pretty much a fact.
Yeah. In the same way that Jar Jar Binks is the most iconic character from the prequel trilogy.Wow, what's with all the hate? He is the most iconic character in D&D history. This is pretty much a fact.
Yes. During the late 1980s and early 1990s, the two most popular repeat character requests in my D&D were 1) Drizzt clone and 2) lesbian drow dominatrix-lite (always by guys and always in a creepy way). This is across multiple groups with no overlap, other than me being the GM. While I'm generally open to a lot of things in an RPG, I haven't allowed drow or gender-bending in about 20 years because I just didn't want to deal with the way it played out every single time. Even into the 2000s and starting up a 3E game, I still had people want to play Drizzt.Do people REALLY have those or is it like the stories where the infected spider bite starts spilling baby spiders? The only Drizzt clone I ever ran into was in 1987, actually BEFORE The Crystal Shard was published, and I don't think I've ever seen a dual wielding scimitar-equipped dark elf in my D&D games in 25 years. Not to say it's NEVER happened, but I just haven't seen it as a common occurrence. I've seen far more Housewives on the Bravo Channel than I have seen drow wielding scimitars.![]()
Dang. Well there goes my plan of secretly joining the demons and betraying Drizzt, turning him over to the demon lords or a long and painful death with a side dish of reaching emotional closure myself![]()
Yeah. In the same way that Jar Jar Binks is the most iconic character from the prequel trilogy.
Sad thing is, even George was able to come to his senses and make him a non-issue by the third movie.
WOTC, not so much.
Wow, what's with all the hate? He is the most iconic character in D&D history. This is pretty much a fact.
And he's been the most hated-by-gm's archetype for power-gamers to emulate since 1992. Actually, probably earlier - once people saw the combat uses of Dance and/or acrobatics in AD&D 2e, coupled with style specialization - two weapons..
I've seen three since 1992. One took just the concept, and developed organically away from it. The other, he got pissy when he found that I didn't share his view of the world with him at the center as the special snowflake. The other is a rogue in my current AL game, but at least he's being subtle about it.
And by the way. DMs who do not let the players play something they like within reason really need to go the way of typewriters and VHS tapes.
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(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.