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D&D 5E ForgedAnvil D&D 5E Character Generator

Thanks for the answer, FA. Not what I wanted to hear, but que sera. If it is too much work to implement, then so be it!

I saw your response regarding the password thing, and I agree with you not wanting to give it out due to coding and people screwing things up and so forth. Have you thought about turning this into a standard VB application with an Access or other named DB application behind it?

At the moment, this is hobby - no value in doing this other than for fun. If it was a business then it's a different discussion. Certainly possible as an application, but would require work from scratch. If I were to do it properly, it'd be a universal Win 10 app developed in Visual Studio and ported to all platforms... requires a bucket full of cash and about 8-12 month development cycle
 

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At the moment, this is hobby - no value in doing this other than for fun. If it was a business then it's a different discussion. Certainly possible as an application, but would require work from scratch. If I were to do it properly, it'd be a universal Win 10 app developed in Visual Studio and ported to all platforms... requires a bucket full of cash and about 8-12 month development cycle

Yeah, development isn't easy. I'm a programmer and data analyst IRL, so I fully understand if you weren't going to do that. Just thought I'd ask in the event you had even started.
 

Version 1.57 Released

Download here - ForgedAnvil 5E Character Generator

Updates in this release:
- Character Sheet IV is now higher density which allows more items to be added
- Redesigned Familiar or Animal Companion section on CSIV added a small notes area.
- Language Translation now occurs for CS I, II and III (IV, V and Wild Shape can be done if someone want to look into it)
- Added Warlock Pact Magic Level, Number of Spells and Used to CSIII for Multi Class characters with 2 or more Spell casting classes.
- Fixed bug for Custom Races with and without spells not displaying spell drop down lists correctly
- Wrapped text is now standard for Armor, Shield and Weapon properties.
- Fixed bug when Eldritch Spear invocation is selected the range of the eldritch blast cantrip on Character Sheet III now changes to 300ft (and 600ft for Spell Sniper feat)
- Fix bug for multiclass Sorcerer, now gains spells points correctly at level 2.
- Fixed bug, tool now works correctly on Excel Mobile on all platforms
- Fixed bug on CSII for missing weight calculation in cell CR47
- Added weights for all animals, tack and trade goods, these can be selected in the dropdown list in CSII
- Added Portable Hole to the weight deduction detection and to the location drop down list
- Various bug fixes, spelling corrections and tool enhancements

Use the ForgedAnvil Character Transfer Tool to transfer your current Character to the new version

For translations, the translation file has also been updated to include new text fields

Let me know if you find issues, enjoy!
 
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Download here - ForgedAnvil 5E Character Generator

Updates in this release:
- Character Sheet IV is now higher density which allows more items to be added
- Redesigned Familiar or Animal Companion section on CSIV added a small notes area.
- Language Translation now occurs for CS I, II and III (IV, V and Wild Shape can be done if someone want to look into it)
- Added Warlock Pact Magic Level, Number of Spells and Used to CSIII for Multi Class characters with 2 or more Spell casting classes.
- Fixed bug for Custom Races with and without spells not displaying spell drop down lists correctly
- Wrapped text is now standard for Armor, Shield and Weapon properties.
- Fixed bug when Eldritch Spear invocation is selected the range of the eldritch blast cantrip on Character Sheet III now changes to 300ft (and 600ft for Spell Sniper feat)
- Fix bug for multiclass Sorcerer, now gains spells points correctly at level 2.
- Fixed bug, tool now works correctly on Excel Mobile on all platforms
- Fixed bug on CSII for missing weight calculation in cell CR47
- Added weights for all animals, tack and trade goods, these can be selected in the dropdown list in CSII
- Added Portable Hole to the weight deduction detection and to the location drop down list
- Various bug fixes, spelling corrections and tool enhancements

Use the ForgedAnvil Character Transfer Tool to transfer your current Character to the new version

Let me know if you find issues, enjoy!


Thanks for the update!
 


I'm using this sheet on a mac with Libre Office. First off it's terrific, thanks!
However, I have one issue (and I realize my environment might be the problem): the ability saves aren't calculating correctly. there is a reference on the tables sheet to "anx4" (around $Tables.CG3 in the newest version) that is causing a #NAME error. If I remove it (as a band-aid) everything seems OK. At first I thought it might be a cell reference but the sheet only goes out to AMJ.

So, is part of the sheet getting chopped off or is it a named reference that is not carrying over in Libre Office?

Thanks!
 

I'm using this sheet on a mac with Libre Office. First off it's terrific, thanks!
However, I have one issue (and I realize my environment might be the problem): the ability saves aren't calculating correctly. there is a reference on the tables sheet to "anx4" (around $Tables.CG3 in the newest version) that is causing a #NAME error. If I remove it (as a band-aid) everything seems OK. At first I thought it might be a cell reference but the sheet only goes out to AMJ.

So, is part of the sheet getting chopped off or is it a named reference that is not carrying over in Libre Office?

Thanks!

Did you try it with Office 2013 for Mac? I've never used Libra Office so I can only assume it is a limitation of the platform. The saving throw formula is very simple and hasn't change since the beginning really, so there should not be an issue.

Looking at it in more detail, yes the sheet looks like its getting cut at AMJ, there are quite a few columns used after this - is this a limitation of Libre Office?
 
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Randomtask said:
Our whole group absolutely loves this character sheet. Thank you so much for making it!

One observation with the latest version (1.57) - I think DC for Monk abilities (Stunning Blow, etc...) are being miscalculated. I have a level 8 monk with a 16 Wisdom. I believe his DC for Monk abilities should be 17 (10 + .5 Monk Level + Wisdom Bonus). The sheet is calculating it as 14. Maybe the Wisdom bonus is being left out...

Thanks for the feedback, good to hear your group is enjoying gaming with it

All Monk Ki stuff DC is 8+Proficiency bonus + Wisdom modifier I believe - there was an issue with earlier versions of the tool not correctly calculating the DC of Ki abilities
 
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Dannyboy7702 said:
Each update is greatly improving the character sheet. Keep it up.

Just noticed that the Skin slot on CSI does not shrink text to fit what is written. Other than that everything is great!!!!

Thanks for the feedback, fixed behavior in v1.58
 

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