Shades of Eternity
Legend
expanding it to scifi as well.
Phule's Company by Robert Asprin
Phule's Company by Robert Asprin

I don't think if a Warlord matches something in a fantasy movie or novel is very important but looking over the class it seems like its a perfect fit for 4e, a lot of buffing and abilities related to map control and tactical miniatures movement, with healing as well. I don't think they want to emphasize such things in 5e so I can see why they didn't include it. I doubt they are going to make a tactical miniatures module for 5e so I don't see the class coming back, but I could be wrong and they could redo it to make it more a fit for 5e philosophy. The vitriol on either side of the debate is pretty nuts at times I must say.
Non-magical and Non-supernatural is important because it exists in so much of genre fiction. We want a class that can work as a party healer that is not tied to divine so we can play in a lower magic setting. Imagine a campaign with a Warlord, rogue, Battlemaster Fighter and a monk. The opponents are generally things like humanoids and whatnot. Nice Conan-esque campaign on the lower end of the fantasy scale. Or a Black Company style campaign where magic use is generally limited to NPC's. Or a Malazan Book of the Fallen style campaign where only one character in the group is particularly magical and he's gone a lot of the time. Or a Song of Fire and Ice style campaign.
Fantasy genre is chock a block with lower end magic campaigns. Without a non-magical healer, you can't use D&D to play them.
My point is that you can use your same argument against any class.I have no idea what this is supposed to mean. You don't want a bard class? You want a non-magical bard class?
I have no idea what this is supposed to mean. You don't want a bard class? You want a non-magical bard class? I should have included bard among my examples of classes that can be done other ways + roleplaying...or take away/over roleplaying agency for their player?
That's a separate thread. I'm sure if we try reeeeally hard we could have over a dozen threads spread across the forums arguing the existence [or not] and features of bards for 90 pages. Sorcerer too, for that matter ;P
But doesn't seem really necessary to do here.
That's not true at all. The cry for lazylord-ery has been quite clear. On multiple fronts. Heck, repeated claims that a proper warlord is actually a support character who should *not* be on the front line has been everywhere. Did you miss all that?Nor is anyone saying that these other characters have no fighting ability. I never proposed, nor has anyone else here AFAIK, a warlord that isn't a capable melee combatant.
There's a reason "slippery slope" is categorized as a fallacy. Just sayin'...I think he's arguing more or less what I was arguing, that the "it isn't necessary" argument is too strong, it forces you to exclude pretty much everything except the big 4 classes (and some might argue one of those, cleric or thief depending on your bent, might go as well).
Got news for you: D&D has always sucked for emulating Non-magical, non-supernatural gaming. It looks like some of the components are there, but it nearly always fails.
Take 5e: there are 12 classes and nearly every one of them can cast magic with the right combo of race, class, subclass, or feats. Remove those elements, and you have champions, battlemasters, thieves, assassins, frenzied berserkers, open-hand monks, and that's it. Get rid of "supernatural" classes and your basically down to fighters and rogues. Not a good starting point to start a warlord class, since right now the best healer in this game is a rogue with the healer feat.
In reality, a fully functional warlord is going to be supernatural. He'll have to at least be at the level of barbarians to function, and won't even match a ranger in utilities without some spell- equivalent powers. I think once the idea of a warlord having some supernatural ability (even as nebulously defined as Rage, Ki, or Music) then you might be able to bring some detractors on board.
But totally non-supernatural warlord healing? That's not going to play in Peoria.
King Arthur? Need I actually make citations for that?
Nor is anyone saying that these other characters have no fighting ability. I never proposed, nor has anyone else here AFAIK, a warlord that isn't a capable melee combatant. Dorian Hawkmoon certainly wasn't the greatest warrior evar! he was a leader, with a powerful magic item etc.
Conan was maybe at one point a super warrior, but in a whole other cycle of stories he's a king, he can fight, but he's a leader.
Aragorn actually NEVER fights himself, except MAYBE offscreen and once in Moria (and note that he and Boromir are running away, not trying to be big heroes).
I think any of these characters could be depicted using a warlord class, and it wouldn't be any less appropriate than ranger, or barbarian. I can't think of ANY better alternatives for King Arthur or Dorian Hawkmoon. I'm sure I could come up with many other examples if I gave it even the slightest effort.
I'm not saying you CANNOT represent these guys with some existing class, you can always ignore the rough edges, and use the big 4 as I said in my last post. If there's no argument for warlord then what is the argument for ranger? Obviously if you are a B/X fan, then perhaps this is the endpoint of this logic. Its not a bad position to take, but its very odd for someone to take the in-between position that 1e/2e/3e/4e/5e have the ultimate last-word class mix and all else should be rejected.