[Tavern Thread] The Dunn Wright Inn

Brog looks up after finishing off the last plate of food in front of him, having completely eaten the whole of 3 meals worth in one go without barely a moment of hesitation. After examining the latest strange arrival, he shrugs, "Tis not a giant, that is all I know. Perhaps it is in league with the giants though; this is a matter that bears inspection and will do far more than bandying mostly empty words of philosophy about."

Walking boldly up to the strange fiery creature, his hand firmly on his dwarven waraxe, the dwarf boldly speaks, "Declare your nature, strange one, and if you be in league with giants, say your final prayers before I wipe your scourge from this world."
 

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Caius Aurelius, Soldier of Amenthia

Caius notes the opening creak and closing slam of the tavern door but does not immediately turn. Once he smells smoke and hears a cocksure voice behind him, though, he turns in a hurry. He is taken aback at the sight of the fiery creature, his hand drifting toward the oversized flail at his belt. Then again, that dwarf seems so quick to tussle despite the human woman standing over the elemental being.

For now, he thinks, I will see how this plays out.
 

Pirvinia von Lichenstein, Human Female

Pirvinia4_zpsd6ee1686.jpg
Farziel_zpsaihyrbov.jpg

Pirvinia was about to find a table and see if she spotted anyone she had adventured with before. There had been no plan with the others to meet up again after rescuing the cheesemakers, so she had no expectations. Her path was interrupted by some of the other patrons inquiring about her companion.

She considered answering the question posed to the room by the brown haired half-elven woman, but she was interrupted by a black haired dwarf outfitted in rather plain gear and equipment looking to accost Far’ziel.

Pirvinia smiled indulgently down at the feisty man. “She is obviously no giant.”

Far’ziel was not exactly large and beat her wings to leave the floor, bringing her eyes level with her accuser. She scoffed in indignantly, “I highly doubt you would able do much to end my time on this plane with that little axe.”

“But if you would like to give it a try, draw it and take your best shot. I will even give you three free chances.”

“After you fail to do anything, understand that I will rub your nose in it like a puppy and burn you to a crisp.”
She hovered in front of the dwarf with her arms crossed.

Pirvinia added, “She is a mephit, if you know what that is.” She was fine with letting the dwarf bite off more than he could chew if he really wanted.

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+9, Perception: +10 (12 with Far'ziel)
AC: 17 (21 w/ Mage Armor) (Touch 14, Flat-footed 14)-> 21 with Mage Armor
HP:
56 Current: 56
CMD: 16, Fort: +7, Ref: +8, Will: +9
Conditions in Effect: Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand: None
Spells Remaining: 1st Level: 8/8, 2nd Level: 8/8, 3rd Level 8/8, 4th Level 5/5

Far'ziel
Initiative:
+6 Senses: darkvision; Perception: +12
AC: 26 (Touch 15, flat-footed 22) -> 30 with Mage Armor
HP:
28 Current: 22
Fort: +4, Ref: +5, Will: +6
Conditions in effect: Improved Evasion, Empathic Link, Mage Armor, Immune Fire, Vulnerable to Cold, DR5/Magic
SLAs: 1x/Hour--Scorching Ray [Att: +7, dmg: 4d6],
1/day--heat metal (DC 14), summon (level 2, 1 fire mephit 25%)
Weapon in Hand: 2 Claws [Att: +6, dmg: 1d3+1]
Special Attack: Breath Weapon (15-ft cone, 1d8 fire, DC13 half, every 4 rounds)

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC: 13 (Touch 9, flat-footed 13)
HP: 15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect: War-trained, 50ft movement
Weapon in Hand: 2 Hooves [Att: +3, dmg: 1d4+3][/sblock]
 

Brog looked over the strange creature carefully before shrugging, "It was obvious that she was not a giant herself, but the agents of those fiends take too many shapes for one to slack off. If you find any giants, let me know; my axe thirts for a proper enemy, and the tales of this inn providing proper adventure are so far proving to be lacking. I have had to wait a full hour and still no news of giants to kill." Heading to the bar mildly annoyed at the lack of immediate success, and not one to sit and ponder life philosophically, he orders a large dwarven ale and drinks it as he impatiently waits for an opportunity to prove his worth as a giant slayer.
 

Leira, Master of Martial Arts

Leira.jpg

Walking tall into the inn, Leira adjusts the strap on her new shield to rest more comfortably on her back. Looking for any familiar faces, she sits down in a corner booth. "Howdy Marla" she calls over to the barmaid. "I need a strong ale. Been a long day."
 

Pirvinia von Lichenstein, Human Female

Pirvinia4_zpsd6ee1686.jpg
Farziel_zpsaihyrbov.jpg

Pirvinia shook her head as the dwarf ignored her companion and continued on his one track thoughts of hunting giants. But he had backed down from causing trouble and was not interested in learning more. As they resumed their way to an empty table , she met her familiar's eyes and commented, "It takes all kinds."

Far'ziel had a petulant look, "I had wanted to play."

"Oh, that would have been like sweets from a babe, hardly worthy of a challenge. He likely needs a bit more seasoning to even handle the ogres I have faced. Giants are way too strong for the likes of him in his career."

Far'ziel nodded knowingly, "Yeah, I think I could take an ogre or two."

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+9, Perception: +10 (12 with Far'ziel)
AC: 17 (21 w/ Mage Armor) (Touch 14, Flat-footed 14)-> 21 with Mage Armor
HP:
56 Current: 56
CMD: 16, Fort: +7, Ref: +8, Will: +9
Conditions in Effect: Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand: None
Spells Remaining: 1st Level: 8/8, 2nd Level: 8/8, 3rd Level 8/8, 4th Level 5/5

Far'ziel
Initiative:
+6 Senses: darkvision; Perception: +12
AC: 26 (Touch 15, flat-footed 22) -> 30 with Mage Armor
HP:
28 Current: 22
Fort: +4, Ref: +5, Will: +6
Conditions in effect: Improved Evasion, Empathic Link, Mage Armor, Immune Fire, Vulnerable to Cold, DR5/Magic
SLAs: 1x/Hour--Scorching Ray [Att: +7, dmg: 4d6],
1/day--heat metal (DC 14), summon (level 2, 1 fire mephit 25%)
Weapon in Hand: 2 Claws [Att: +6, dmg: 1d3+1]
Special Attack: Breath Weapon (15-ft cone, 1d8 fire, DC13 half, every 4 rounds)

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC: 13 (Touch 9, flat-footed 13)
HP: 15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect: War-trained, 50ft movement
Weapon in Hand: 2 Hooves [Att: +3, dmg: 1d4+3][/sblock]
 

Tamarie the Songweaver
"Well, that was somewhat anti-climatic," Tamarie comments on the non-confrontation between dwarf and mephit, her lips forming an uneven smile. "Oh well, more visiting between ourselves."
 
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In walks a worn man in tattered, grimy clothing who half-stumbles, half-shuffles to the bar counter and heavily slaps down two gold coins. "Ale, barkeep as many as these two coins will buy of your cheapest swill, and keep it coming." The Dunn Wright Inn has seen its fair share of such shenanigans, and after a few moments the man gets his first mug from Marla and gulps it down as the second is being poured and handed off to him. He looks around the bar, squinting hard as his eyes adjust to the interior light. "What? What is it you all looking at? I can't be the only man you've seen recently fleeing from the Barony of the Lost Hills. It's Wildsgate that looks like it might be falling any day now, ever since Baronet Kaldal grew sick and useless and unable to maintain its surrounding defenses. Now us poor farmers around the fortress suffer from attacks of giant bats, goblins, flesh eaters and bandits. I say, it's time to get out of the area of Wildsgate while the getting is still good! Came a long way, too, to get to safety and have this drink. Lost my farm, my cattle and darn near my hide! Good riddance to all of it, I say. Better a pauper but alive, then a farmer out there and dead." He downs the second ale nearly as fast as the first.

OOC: Recruiting 4-6 characters of levels 1-3. This will be a longer adventure, and your base of operations will be a fortress town called Wildsgate. I hope you like Keep on the Borderlands... ;)
 

Maenor Thandgur

[section]

"Wouldn't have been much of a fight, I'd say. She had the look of one who has seen many battles." Maenor downs the last of his wine just as the disheveled man enters the inn. After the man finishes his tirade Maenor addresses him, "Tell me more of your Lord who would abandon his people. Such weakness is not befitting one of noble birth." He seems to bristle at the thought of a noble failing in his duties.
[/section]

[sblock=Maenor Thandgur Mini-Stats]Maenor Thandgur
AC: 15 (11 flat-footed, 14 touch)
HP: 10/10
CMB: +0
CMD: 14

Fort: +3
Reflex: +3
Will: +3

Knowledge (Arcana): +7
Knowledge (History): +8
Perception: +2
Spellcraft: +7
Use Magic Device: +4

Arcane Pool: 4/4

Concentration: +6

Prepared Spells:
Cantrips (DC 13)
• Acid Splash
• Light
Level 1 (DC 14)
• Chill Touch

Current Weapon in Hand: None
Current Conditions in Effect: None
Temporary items in possession: None
Items not currently in possession: None
Items depleted: None
[/sblock]
 

The man answers Maenor, "Baronet Kaldal was once a strong warrior, known for his fierce temper, but cool head on the battlefield. Young and strong he was, until the attacks started. Now it is said he lays sick and oblivious to all around him, murmuring as if in constant night terrors. Sometimes he awakens, lucid enough to hear the latest news and pass orders to Captain Argun, who now leads the fortress defenses. I wish he'd just abdicate to his sister, the just and beautiful Lady Aborn, but that's not allowed under our laws with her being born from a woman of low birth. No one can cure the baronet, Captain Argun lacks the influence to rally the men to defend anything more than the immediate area around the fortress, and the fiercest attacks are now coming from raids led by goblin warriors tossing javelins from dire bat mounts. I'm telling you, Wildsgate is done for unless some strong soldiers come to its defenses. Heck, at this point the locals would be willing to pay for even a mercenary platoon to come out and protect the farms and rescue the rumored captured survivors of these recent raids."
 

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