halfling rogue
Explorer
My gaming days have been few and far between. I cut my teeth on D&D 3.5 and was able to play pretty regularly, but those days have diminished. We got the gang back together again for 5e last year but nothing since.
So now I mostly play with my kids. And while 5e is great and a blast and a game we'll continue to play, with the new Star Wars movie coming out I thought they'd like to play a Star Wars RPG. I thought I could just tweak 5e but that was too much of a chore. So I looked around for something more official and kept hearing how the West End d6 system was a great choice. I've heard (mostly not around here) that it is for many their favorite version. One of the draws is that it was very easy to learn (which is beneficial with younger kids) and that it captures the feel of the movies pretty well. So I did some digging and found that there were a few versions out there, and while I know everyone has their opinion, it seemed to me the majority consensus was that the 2nd edition, revised and expanded (with the millennium falcon on the cover) was the best and most complete (not counting the online d6 space stuff) version.
So I found a pretty good deal on Amazon and purchased a copy. I've never played anything other than D&D and I haven't really dived in to the details of d6 (I don't even have the book yet). And it appears that West End Games produced a TON of sourcebooks, etc to support the game.
I'm sure I'll have some more questions down the line, but I was wondering if simply owning this one core book is enough to start playing the game. I mean, as D&D has the core 3, you can theoretically play and replay forever with just the core books. Can the same be said of this core book? Or is there another 'core' book I'd need to play. It appears it's all I need but I haven't been able to clarify that exactly.
Anyway, looking forward to learning this system and checking in on this forum more often!
So now I mostly play with my kids. And while 5e is great and a blast and a game we'll continue to play, with the new Star Wars movie coming out I thought they'd like to play a Star Wars RPG. I thought I could just tweak 5e but that was too much of a chore. So I looked around for something more official and kept hearing how the West End d6 system was a great choice. I've heard (mostly not around here) that it is for many their favorite version. One of the draws is that it was very easy to learn (which is beneficial with younger kids) and that it captures the feel of the movies pretty well. So I did some digging and found that there were a few versions out there, and while I know everyone has their opinion, it seemed to me the majority consensus was that the 2nd edition, revised and expanded (with the millennium falcon on the cover) was the best and most complete (not counting the online d6 space stuff) version.
So I found a pretty good deal on Amazon and purchased a copy. I've never played anything other than D&D and I haven't really dived in to the details of d6 (I don't even have the book yet). And it appears that West End Games produced a TON of sourcebooks, etc to support the game.
I'm sure I'll have some more questions down the line, but I was wondering if simply owning this one core book is enough to start playing the game. I mean, as D&D has the core 3, you can theoretically play and replay forever with just the core books. Can the same be said of this core book? Or is there another 'core' book I'd need to play. It appears it's all I need but I haven't been able to clarify that exactly.
Anyway, looking forward to learning this system and checking in on this forum more often!