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lowkey13
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Here's my take. Planning and strategizing are fundamental aspects of the game. Having a low-Int character shouldn't preclude you from enjoying that part of the game. (Note: I'm aware this not universally agreed upon. I know many players who believe this to be a necessary drawback to not dumping Int.) My personal interpretation is that strategizing is not definitively an Intelligence-based trait, but can be role-played using any mental stat.See, here's the thing. I have noticed that any people enjoy playing characters with high dexterity and/or strength, as that is something that they can roleplay with fun since it isn't necessarily what's, you know, goin' on in real life. On the other hand, many people will play characters with abysmally low intelligence scores and play them ... as themselves!*
I disagree with that as a fundamental principle. I just think it's unfair to select an intelligence score and have your character play as more intelligent than they should be.
I've often been struck by the way gamers play high-CHA characters as jerks.Just try telling that to all the wanna-be 1e Jerk/Paladins (I think that was the multi-class?)*
*I may not, in fact, think that, but I certainly believe that.
Yes.Wasn't 4e SCDIWC? Because it grouped them by interchangeability for special defenses.
120 wpmCurse my slow typing thumbs, Tony ninja'd me.