Can anyone explain to me the allure of playing a lame duck PC? By this I don't mean choosing some less optimal choices but actually not being good at what your class it supposed to be good at. For example we are starting a new campaign and the lame duck character concept is a high strength wizard who believes casting any offensive magic is bad and leads to a god complex. He wants this wizard to be into fighting bare handed but is not willing to take feats or look at multiclassing options to be any good at bare hand fighting. This player just loves these characters and plays them all the time. It drives the powergamers around the bend and even non power games like me get annoyed because it really weakens the party as a whole.
I am asking trying to figure out the allure of why so maybe we can help design a character that he will enjoy that actually is not a drain on the party?
Kicking him out of the group is not an option he is a friend and we play at his house.
I have tried to get him to verbalize why he enjoys them so much and all he can say is he hates Mary Sue style characters in his fiction and in his games and that he likes the idea of the ordinary hero who does great things in spite of being ordinary as opposed to Superman. There has to be away to simulate that without being such a handicap on the party.
I am asking trying to figure out the allure of why so maybe we can help design a character that he will enjoy that actually is not a drain on the party?
Kicking him out of the group is not an option he is a friend and we play at his house.
I have tried to get him to verbalize why he enjoys them so much and all he can say is he hates Mary Sue style characters in his fiction and in his games and that he likes the idea of the ordinary hero who does great things in spite of being ordinary as opposed to Superman. There has to be away to simulate that without being such a handicap on the party.