D&D 5E An inexperienced DM is asking for your pennies ...

Nickolaidas

Explorer
*sigh*
Okay, here's the thing. It's a long story, but if you're not bored, give it a read.

I played D&D revised 1st edition (the Rules Cyclopedia one) for a few years as a player controlling a six-member party, with my older (by two years) brother playing the DM. In our late teens, we had university and school responsibilities and my brother grew out of it, while I wanted to play like crazy. But alas, I live in Greece, where D&D is all but unheard of, and I had to settle with the occasional D&D video game.

After a few years, I grew out of D&D, while my brother wanted to play like crazy. Role reversal. We didn't play again. Years passed. 3rd edition came. We both wanted to try it out. And this time, I would be the DM. We bought the core books, I tried to learn the rules, but I got ... so lost. Attacks of opportunity. A badly-written (imo) Greyhawk campaign setting. My complete and total lack of experience as a DM. I botched it, and we played only half an adventure.

More years passed. I bought the 4th edition core rule books, started a campaign (with the players being my brother and his wife), my laptop broke down and I lost 50 pages of self-written material on info, NPCs, city building, etc. I gave up (again).

Years passed. I bought the Pathfinder books, and decided to give it a go (me the DM, my brother the player, his wife grew out of it). Both having a crave to play. We played three adventures I wrote. But ... my brother's tastes changed, somewhat.

Over the years, my borther became a rabid fan of strategy / conquest video games such as Rome Total War and Crusader Kings. His ideal version of a (video) game is a medieval vanilla fantasy setting with a human-only party invading other countries, conquering them and eventually taking over the entire world - with a lawful good alignment to boot.

We had a few discussions to see how that would work with Pathfinder, amongst other issues (for example, I advised him that with a goal like that, he was better off to play a lawful-evil party). I didn't buy any Pathfinder Campaign Setting books so I began making my own world. It ended up too large, I made a bit smaller. But as I worked on it, I realized that what I really loved is dungeon crawling, while my brother considers the notion a bit childish and is more interested to play a militaristic, conquest-y campaign. Which, I think, demands a lot of time, research and effort on my part. Not to mention a hell of preparation and lore-making. Another problem is that I'm not well-versed in conquest medieval campaign, while he is a master at it, having played all those games in the PC. Therefore, my inadequacies are immediately obvious to him, and we spend more time (and sessions) with him educating me about how kingdoms work and whatnot, and hardly play.

Add to the fact that 3.75 D&D (Pathfinder) is needlessly complicated and badly written (anyone who read Ultimate Campaign will probably know what I mean), and I offered moving on to 5th edition.

So, we're now in a spot where I have 5th edition rules for god-knows-when-we'll-need dungeon crawling, City Building rules from Pathfinder Ultimate Campaign, and Mass Combat rules from 1st edition. A few hours ago I had a talk with my brother about the horrible writing of Ultimate Campaign, and how the freakin book doesn't give you rules on how to deal with an enemy claimed hex. So now we're discussing about me adopting Birthright rules for conquest, 1st Edition for Mass Combat, Pathfinder for City Building, and 5th for the dungeon crawling.

And I'm not sure if I want to do all that. I think that what I like to do is Dungeon Crawling. What D&D (imo) was made for. My brother finds it boring, but he (says he) doesn't have a problem playing a 'kiddie' campaign in order to kill time. My problem is that I don't want to run a campaign he finds boring, and I don't have the time (and the mood) to make a campaign composed of 5 different games in order to give him what he wants (which won't satisfy him anyway since the conquest games he plays have set the bar way too high).

Is he a bad player for wanting all this stuff because he's spoiled by the video games? Am I a bad DM for not giving my player what my player wants, simply because I find it tedious and a bit of a drag? Are we both bad for trying to enforce our wants and needs and should probably go our separate gaming ways?

Thoughts?
 

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Your game seems like a bookkeeping nightmare. I would honestly stick to what you're comfortable running. If he doesn't like it, he can go find another game.

The loss of a player may put a temporary hindrance on a group.

The loss of a DM is the death knell for it.
 

I also game with my (twin) brother, but our gaming styles are relatively in-sync.

Part of being a good DM is giving the players adventures that they enjoy. He wants a campaign based on world domination. But it’s also important that the DM have fun. You want dungeon crawls. I think it’s possible to simply provide a campaign based on conquering and commanding kingdoms, but throw in dungeon crawls now and then. Maybe a kingdom’s crown was lost in a dungeon, or the only way to end a siege is from the secret entrance to the dungeons…

I don’t think it’s time to call it quits, though. Not unless your brother demands that only his gaming needs are met. If he doesn’t get that being a DM is a balancing act, and that sometimes someone else gets to have their fun, that’s a problem. Sometimes the power-gamer gets to slaughter hordes of goblins, and sometimes the actor gets to have a deeply immersive scene with their in-game family.
 


BoldItalic

First Post
If you are not in contact with people in Athens who play D&D, have you considered playing online?

edit - Ninja'd by lowkey :)
 

Nickolaidas

Explorer
If you are not in contact with people in Athens who play D&D, have you considered playing online?

You mean with webcam or something? Not sure if it is my style ... and I don't think I'd feel comfortable playing with complete strangers. I remember what the DM's guide in 3rd edition would say something like: "Don't play this game with people you wouldn't want to hang out in real life."
 


Nytmare

David Jose
Is he a bad player for wanting all this stuff because he's spoiled by the video games? Am I a bad DM for not giving my player what my player wants, simply because I find it tedious and a bit of a drag? Are we both bad for trying to enforce our wants and needs and should probably go our separate gaming ways?

As Lowkey said, neither one of you is "bad" for liking different things. As is often pointed out on these boards, it's like asking which one of you is "wrong" for liking different flavors of ice cream. I do think it's funny because you usually hear complaints of video games' influence on RPGs for things other than real time strategy and wargame aspects.

It sounds like he's willing to compromise at least a little, and I don't think it would be hard for you to build a 5th Ed game with a sprinkling of Birthright. It's also easy (and kind of exciting) to imagine a fantasy world at war where everyone is scouring the globe looking for secreted away artifacts that will sway the tides of battle in their favor. I'm imagining a kind of stereotypical medieval world where magic is just starting to wake up again and where a bunch of things that have been considered fairy tales for centuries are now recognized as prophecies and portents. A little bit Game of Thrones and maybe Saberhagen's Book of Swords.

What do you think is exactly what your brother is hoping to find in a game? Is there another board or wargame that hits his sweet spot that you can borrow from or try to emulate? Is he looking to build up an empire and generate troops and armies and march them around on a continent scaled map? Is he looking for a slightly zoomed in version where he's in control of individual soldiers?
 

Nickolaidas

Explorer
For the record, there are some playtest mass combat rules for 5e. They were released in the second Unearthed Arcana article a year ago. Take a look here: When Armies Clash.

I know it, downloaded it. It doesn't suit him because he wants gigantic battles (2000 soldiers vs 3000 soldiers for example). When Armies Clash is set for a much lesser scale.

It sounds like he's willing to compromise at least a little, and I don't think it would be hard for you to build a 5th Ed game with a sprinkling of Birthright. It's also easy (and kind of exciting) to imagine a fantasy world at war where everyone is scouring the globe looking for secreted away artifacts that will sway the tides of battle in their favor. I'm imagining a kind of stereotypical medieval world where magic is just starting to wake up again and where a bunch of things that have been considered fairy tales for centuries are now recognized as prophecies and portents. A little bit Game of Thrones and maybe Saberhagen's Book of Swords.

What do you think is exactly what your brother is hoping to find in a game? Is there another board or wargame that hits his sweet spot that you can borrow from or try to emulate? Is he looking to build up an empire and generate troops and armies and march them around on a continent scaled map? Is he looking for a slightly zoomed in version where he's in control of individual soldiers?

What I bolded. Basically he wants to begin with a village hut and end up taking over the entire world. Elves, dwarves, orcs, gnolls ... everything is just a challenge for him to conquer, a future army unit to take under his command. He's obsessed with 'leaving his mark on this game world'. I'm not saying that's a bad goal, but it requires a LOT of work from my part. The magic waking up you said is something I thought about, although it makes non-human races at an immediate disadvantage, since they won't have the same time to expand as the human races had and it will mostly be a (demi)human soldier fest.
 

Shendorion

First Post
It sounds as if you and your brother are incompatible when it comes to playing tabletop games. Neither of you are "good" or "bad;" you just want very different things out of the game. He wants something tactical on a large scale with a lot of world building, and you want something more intimate and focused. You can't both be served at the same time playing together.

If this were me, I'd find something else to do with my brother, play D&D with other people (if at all,) and encourage him to find a tabletop wargaming group.
 

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