Yes I'd have a problem with that, mostly because its totally foreign to the way I play. Are you the GM? If not have you talked to ANY GM about how you think skills and abilities work together?
EDIT: and I THINK its totally foreign to the way most play.
Ah.
Shakespeare said:
There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy.
Yes, sometimes I'm the DM and sometimes I'm not. When I'm the DM, I don't interfere with the way players role-play their characters. The people I play with do fun things, and that's enough.
If I'm not the DM and I role-play my character my way, and if it's fun all round, I'd be a bit miffed if a DM told me I was doing it wrong, or not portraying my character according to his prejudices. But I've never yet met a DM in the flesh who did that (and I've been playing since 1977). Maybe I'm just lucky?
Now, on this forum, I presume that a fair proportion of people posting are DMs, at least sometimes, and I'm happy to exchange views. That's what I come here for, to broaden my horizons. This thread has certainly been an eye-opener. People have described a way of role-playing the gestalt of abilities and skills that characters represent, that is different from the one that seems natural to me. That's great, I've learnt something. About how some other people do role-playing.
But what I'm also seeing, from some posters, is an insistence that their way is the only right way and any other way (e.g. mine) is wrong. A dogmatic insistence that their interpretation of the game is right and anyone else (including me) who thinks differently is having badwrongfun. Again, I've learnt something, but not very much. I already knew that narrow-mindedness lurks around every corner of the internet.
But, hey! I've got extra material now, if I want to portray narrow-minded and dogmatic NPCs.
