GMMichael
Guide of Modos
My style: force multipliers.
A rough translation for those of you who don't speak Lieutenant: a force multiplier is any asset that makes your manpower greater than the number of men you have. For example, a machine gun, or night vision. Dug-in positions. (Mind you, I'm not fluent in Lieutenant...)
In RPGs, a force multiplier might be anything that makes the game bigger and better, without requiring more players or rulebooks. So I like DIY stuff, flexible rules, and have a special place in my heart for PDA-readable stuff. PDFs.
A rough translation for those of you who don't speak Lieutenant: a force multiplier is any asset that makes your manpower greater than the number of men you have. For example, a machine gun, or night vision. Dug-in positions. (Mind you, I'm not fluent in Lieutenant...)
In RPGs, a force multiplier might be anything that makes the game bigger and better, without requiring more players or rulebooks. So I like DIY stuff, flexible rules, and have a special place in my heart for PDA-readable stuff. PDFs.