AaronOfBarbaria
Adventurer
Not surprising, as our experiences have a clear and significant point of difference: I've never been in the character build forum.That hasn't been my experience.
Not surprising, as our experiences have a clear and significant point of difference: I've never been in the character build forum.That hasn't been my experience.
But....but....your DPR!Not surprising, as our experiences have a clear and significant point of difference: I've never been in the character build forum.
:bows:I honestly can't tell if you're serious. Well played.
Technically true, in a hypothetical sense. OTOH, have you ever seen a DM review whether they were going to include fighters or wizards or humans in their game? Players come to the table expecting that the character they built using default PH1 choices will be just fine, and most should at least realize that Feats and Variant Humans and other technically optional, but pretty common, rules might not be used by every DM. But if you want to play something out of DMsGuild, you've got to realize you're going to ask, and probably have to be pretty darn persuasive.Well then play PHB only. It will be official. Oh wait.
Being official has jack to do with what a DM wants or doesn't want to include. ANY material regardless of source should be agreed on by the table. Being official doesn't change that.
Yep. And a lot of people play it, some of them exclusively.AL is its own beast. You give up a lot of creative control in exchange for the organized structure.
That's really at odds with the spirit and goals of 5e. 5e's supposed to be supporting more styles, not excluding decidedly common ones (I mean, seriously, as derisively as you paint it, system mastery and splat-appreciation have been darn near the norm since 2e). It's supposed to be for fans of all prior eds, 3.5 optimizers not excepted.If the player base interested primarily in building better mechanical mousetraps and scouring splatbooks for the most abusive combinations lose interest in 5E I really can still sleep like a baby.
Yep. There's even a separate sub-forum for that.This is also the place to discuss all the unofficial material we use in our games. Our ideas for new monsters, classes, spells, & rule variants.
That XP was meant to be a laugh, oops... oh well, you get the point.But....but....your DPR!
They're like torture-testers for game balance, that way.I also think there is a bit of irony in that, in my experience, optimizers tend to want tons of options, and then slowly whittle away every option but one. One option becomes "optimal" (YAY) and the other options are labeled as "suboptimal" (BOOOOO!). Thereafter, any use of any option deemed suboptimal is looked at as a mistake on the part of the person choosing that option.
I am such a displaced poster, and have now learned that "diaspora" has a broader definition than I previously was aware thanks to your usage and my sense to check facts before taking offense.It's a little better now thanks to the WotC forums diaspora.
An interesting, in my opinion, anecdote that is likely an artifact caused by my group's play style: when it came to 3e and 4e, my group almost never talked to each other about their character builds in a positive light, and even involved frequent statements in what discussions we did have of things such as "I hate feats... do I really have to take them? Ugh, fine. Can you just pick them for me then?" and "This is my last one in this campaign, if it dies like the others I'm just going to sit out until next campaign. Building a character this high of level all at once is too much work."There's just not a lot of energy in 5e character building without official material, sadly. I miss the good old 3e and 4e days for that.
There's just not a lot of energy in 5e character building without official material, sadly. I miss the good old 3e and 4e days for that.
I find both approaches fun, to the extent that my next planned campaign is barely going to have class abilities at all, and most of them will be randomly generated. The bulk of the character's abilities will only be earned by adventuring and actually finding the abilities.5E provides backgrounds which expands the unique character combinations to build with significantly as long as we are talking about character building and not just combat power ups.
I would rather have fewer mechanical options knowing that almost all of them were pretty good rather than having to pick through the box of chocolates to find the handful that aren't crap. It has an added bonus of making what you actually DO in the game more important than what bits of glitter you pick from a list to stick to your character. That is a good thing for the game as a whole.