Thanks for this, and sorry I missed it the first go around. I remember you saying Raza wanted to approach the kuo-toa. I intended to move Raza on the master map, but neglected to follow through. You still want J11?CB, I don't believe you took Raza's movement (post #617) into account when you updated the map.
Thanks for the page cite. The entry in my index for non-lethal damage refers me to "Damage," which tells me to look in pages 196-197 (frustratingly). I don't have a problem with maximilian's earthen grasp (MEG) dealing non-lethal damage and rendering a target unconscious. The spell deals bludgeoning damage, so no big deal to have it deal non-lethal. I don't want to make an across-the-board ruling affecting all spells that deal bludgeoning or "physical" damage, however. For now, we'll just keep it that MEG deals your choice, bludgeoning or non-lethal. It makes sense for the situation and Kamael's desire to keep the kuo-toa alive.Yavathol said:Re: non-lethal damage: phb p198 when an attacker reduces a creature to 0hp with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt.
The spell description does not use the term melee attack so I suspect technically I don't have this option, however it is a physical attack doing physical damage so flavor wise it seems reasonable to allow it, unlike trying, say, scorching ray!