D&D 5E Bruenor in Out of the Abyss?

Yeah.....going the comic book death route is never a good idea, imo. When death is meaningless it becomes very hard to break suspension of disbelief.


Because previously, the Forgotten Realms novels were Game of Thronesesque gritty tales...?

Aren't the writers just following the actual rules of D&D? And are not all of these characters also literally comic book characters?
 

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Because previously, the Forgotten Realms novels were Game of Thronesesque gritty tales...?

Aren't the writers just following the actual rules of D&D? And are not all of these characters also literally comic book characters?

I'm not saying that, but when nobody dies because of "the dragon balls" its just stupid....I start thinking of looney toons rather than d&d. It feels like the sundering brought back everyone who ever died of any level of significance. I don't like it in comic books, I don't like it in cartoons(that take their shows seriously), I don't like it in tv series, I don't like it in movies, and I don't like it in D&D.
 
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It feels like the sundering brought back everyone who ever died of any level of significance ...
It might feel that way, but some of the former major players are still dead. Kelbun "Blackstaff" Arunsun, for instance. And at least two of the Seven Sisters. Can't remember which ones.
 

It might feel that way, but some of the former major players are still dead. Kelbun "Blackstaff" Arunsun, for instance. And at least two of the Seven Sisters. Can't remember which ones.
Qilue' (although with Eilistraee back, who knows...) and Alassra. But even someone like Dove, who was killed in The Herald, is still around as a Weave-ghost, who has all her memories and personality anyway, and can still help Laeral. Actually, Ed implied that all the "dead" sisters, including Qilue', are like that, and that Alassra's story is not over yet.

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I'm not saying that, but when nobody dies because of "the dragon balls" its just stupid....I start thinking of looney toons rather than d&d. It feels like the sundering brought back everyone who ever died of any level of significance. I don't like it in comic books, I don't like it in cartoons(that take their shows seriously), I don't like it in tv series, I don't like it in movies, and I don't like it in D&D.


My experience with D&D is closet to Loony Tunes than Game of Thrones. Seriously, everything that was used to bring these characters back is available to PCs in game? You might not like it, and that's fine, but besides the taste issue, it's not a change to use the D&D rules in D&D fiction.
 

My experience with D&D is closet to Loony Tunes than Game of Thrones. Seriously, everything that was used to bring these characters back is available to PCs in game? You might not like it, and that's fine, but besides the taste issue, it's not a change to use the D&D rules in D&D fiction.

Our d&d experience is fundamentally different. Raise dead isn't bringing back Ellistraee, Kiransaelee, Helm, and all the other dead gods that are randomly back.
 

Our d&d experience is fundamentally different. Raise dead isn't bringing back Ellistraee, Kiransaelee, Helm, and all the other dead gods that are randomly back.

To be fair, gods being prone to come back troubles me far less than mortals coming back. Gods just have so many contingencies, they try to preserve many shards of their power and sentience to eventually ensure their return, they live in some form as long as they have followers, and so on. It's just really hard to kill them.

Helm, for example, had a shard of his power hiding in a goat. Eilistraee could have very well survived, albeit weakened, because she had followers were still loyal to her, and she was assumed gone just because her chosen was killed while the goddess herself had put a great part of her power in that mortal (and we know that deities more powerful than demigods can't fully appear on the prime, they do so through avatars, and that they can't be killed except on their home plane. That was a loophole that the writer intentionally created to allow Eilistraee to come back. Also, this is Ed Greenwood's version of the events, for example: http://forum.candlekeep.com/topic.asp?TOPIC_ID=19841&whichpage=22#476639). As for Kiaransalee, can High Magic, performed by someone who essentially was a novice, really wipe a deity's name from a world? If so, why didn't the elves do that with Lolth and their other enemies?

Besides, WotC randomly removed gods in first place, basing that choice not on story reasons, but on "there are too many gods, so lets just remove some", and "Drizzt is not special enough" for the drow pantheon (and I'm not kidding: http://forum.candlekeep.com/topic.asp?TOPIC_ID=19597 they even made sure to totally warp Eilistraee's character and goal to something that has absolutely nothing to do with her for that. Although they have now essentially retconned all of that).

This can be extended to characters that had to die and be left in the dust, not because it came naturally from their story, but WotC wanted their 100 yrs jump and Drizzt to feel even more gloomy (although, I must say, Bruenor's death wasn't that bad).

The Sundering being just "Ao fixes thing and people and gods come back" sucks, but it is no worse than "everything randomly blows up and continents appear out of nowhere" Spellplague. It would be definitely better if they put some effort into coming up with a decent explanation.
 
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I would have preferred they just pretend it never happened...just pick up where it left off in Cloak & Dagger or the 3rd FRCS.
 

Lets face it, the world blowing up events they use have never been good or even needed. But bring his bum buddies back was just as bad. RAS just needs to find something new to beat to death.
 

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