Xeviat
Dungeon Mistress, she/her
Hi everyone, or specifically everyone who has seen high level monks in action. How is the balance on Quivering Palm? It really jumps out at me as an intense ability. 3 ki? 10d10 damage on a failed save? For 1 ki, and an action and bonus action, is doing a potential 4d12+20 damage (46), or 92 over 2 rounds for 2 ki. For 3 ki, over two rounds, the monk does 3d12+15 (34.5) and at least 10d10 (55), or 89.5. On a failed save. On a successful save, fool's dead.
Compared to the Long Death monk, who has to spend 10 ki for 10d10 damage, Quivering Palm looks a little intense. How does it work out in actual play?
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Compared to the Long Death monk, who has to spend 10 ki for 10d10 damage, Quivering Palm looks a little intense. How does it work out in actual play?
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