For those thinking this is all obvious, I'm wondering if you've been DMing for a number of years? Much of this stuff is not obvious on first read to people new to the game. And there's a lot of stuff to read!![]()
You can use Evasion "When you subjected to an effect that allows you to make a Dexterity saving throw to take only half damage"Now that we've sorted out Shadow Step, what about Monk Evasion? This player was using "Evasion" to avoid things such as a bone boulder rolling towards him that needed a Dex saving throw to avoid.
I accepted it at the time but read up on it after and I'm not buying that it was an acceptable use. It seems to be limited to area effects:
Once again we're left with some room for interpretation. But given the examples provided it seems like this is only for use against attacks. But really could it be more vague? "certain area effects"? Why not delineate the type instead of giving a couple of examples?
Anyway, anyone care to offer clarification?
For those thinking this is all obvious, I'm wondering if you've been DMing for a number of years? Much of this stuff is not obvious on first read to people new to the game. And there's a lot of stuff to read!![]()
For those thinking this is all obvious, I'm wondering if you've been DMing for a number of years? Much of this stuff is not obvious on first read to people new to the game. And there's a lot of stuff to read!![]()
You really need to learn the difference between crunch and fluff, Robus. It would really help you save time and effort.
How would you write them? I like that there is some flavour in the rules and that there is plain language followed by rules language. That gives theme and flavour and a context for rulings in strange situations.
To me - the word "certain" immediately curtailed the set of area effects to which this applied. If it was "many" or "most" I might have thought that it applied pretty generally. Then the fact that it gave (to my mind) two similar examples made me think that it was limited to "certain" types of area affects. The crunch that came after that built on the impression I'd been left with that the ability applied to those certain effects that the fluff had brought to mind. I've not yet become comfortable with separating the two it seems.
It's one of those times where the more you know, the more you realize how much more you have to learn![]()
So most Dex saving throws then?