CapnZapp
Legend
What I mean has nothing to do with "lying".It matters quite a lot, actually. Lying to my players or giving up my neutrality is not an acceptable resolution for any problem in the game.
I just prefer it if we replace
"Character has automatic success"
with
"Character only fails once in a blue moon"
The first removes storytelling power from the DM. "What do you mean I fail? I can never fail. It says so right there." is not a situation I want any rule to place me in. Sure you can invoke Rule 0, the DM is always right. I, however, prefer it if I don't have to arbitrarily break the rules.
The second retains a safety valve for the DM. If the story is undoubtedly wrecked by succeeding at whatever ability we're talking about, the DM can always claim a hidden roll failed. I don't have to invoke rule 0, I don't have to argue with the player.
Rules should never be absolutely absolute.