Manbearcat
Legend
@Myrhdraak , I think there is another axis to the Epic Tier that plays a central role here; the increasing potency and breadth of PC build resources. The Epic Destiny features basically turn PCs into superheroes, level 20+ magic item properties and powers are extraordinarily powerful, Epic Feats are extremely powerful. Level 22 Utilities are extremely powerful. All of this synergizes with the continual scaling of their general portfolio to force-multiply each PC a fair bit.
Consider just the Bladesinger PC I mentioned above just before Epic Tier to actual end of the Epic Tier.
1) Bladesong gets bumped up +5 more damage.
2) Bladesong gets the opportunity to be refreshed 2 more times per day (or another Utility). It was already nearly permanently up. Now it is basically guaranteed to buff the PC +2 hit/defenses and +15 damage with 100 % uptime.
3) MBA and Bladespells further scale and Bladespell can CB1 once/day.
4) Level 30 ED feature grants Quicksilver Blade (and another level 25 Daily I can't recall) from Swordmage. This allows MBAs as Minor Actions.
5) Gains Correlon's Boon of Arcane Might (Alternate Reward level 23) which gives him a legit Arcane At-Will (along with a level 17 Encounter Power). Takes Quickened Spellcasting feat so now he can use that new At-Will as a Minor Action.
6) Gains +6 Fort, +4 Ref, +4 Will through stackable feats.
7) Armor jumps up another +3ish with Armor Proficiency Hide and endgame hide armor.
8) ED gives +2 Int and Dex
9) At level 24, ED gives the typical defy death ability once/day. Go back to full HPs, gain size Large, gain Insubstantial (and Phasing), and have all of your abilties.
10) Gain Daily to turn into Dragon; size Huge, Reach increases to 3 squares, gain fly speed equal to your speed +2, gain at-will CBL5 breath weapon (highest ability score +9 vs. Reflex. Hit: 3d8 + your highest ability modifier fire and force damage).
The character's Action Economy potency will increase significantly as every round will include a Minor Action to either make a very powerful attack (super-charged MBA + Bladespell or supercharged AoE) or retain Bladesong uptime. The character's passive mitigation/survivability will increase significantly. The character's overall utility (breadth and potency) will increase significantly.
That doesn't even include the much more powerful (Encounters as) Dailies the PC gets at 25 and 29 (opening up new status effects, etc). Further, it doesn't include the force-multiplication of the other two PCs with their further proliferated MBA granting abilities. The character doesn't have an Ioun Stone (which would make things worse).
Same goes for the Rogue and Druid/Warlord. All the PC build components (outside of the basic PC maths vs obstacles chassis and the daily attrition model) "compounds the problem" (if you consider the loosening of the bounds at Epic Tier as "a problem").
* EDIT - One thing I forgot to mention. Stun (and possibly Dominate if the fiction can legitimize it) should be in play for p42 stunting in the Epic Tier.
Consider just the Bladesinger PC I mentioned above just before Epic Tier to actual end of the Epic Tier.
1) Bladesong gets bumped up +5 more damage.
2) Bladesong gets the opportunity to be refreshed 2 more times per day (or another Utility). It was already nearly permanently up. Now it is basically guaranteed to buff the PC +2 hit/defenses and +15 damage with 100 % uptime.
3) MBA and Bladespells further scale and Bladespell can CB1 once/day.
4) Level 30 ED feature grants Quicksilver Blade (and another level 25 Daily I can't recall) from Swordmage. This allows MBAs as Minor Actions.
5) Gains Correlon's Boon of Arcane Might (Alternate Reward level 23) which gives him a legit Arcane At-Will (along with a level 17 Encounter Power). Takes Quickened Spellcasting feat so now he can use that new At-Will as a Minor Action.
6) Gains +6 Fort, +4 Ref, +4 Will through stackable feats.
7) Armor jumps up another +3ish with Armor Proficiency Hide and endgame hide armor.
8) ED gives +2 Int and Dex
9) At level 24, ED gives the typical defy death ability once/day. Go back to full HPs, gain size Large, gain Insubstantial (and Phasing), and have all of your abilties.
10) Gain Daily to turn into Dragon; size Huge, Reach increases to 3 squares, gain fly speed equal to your speed +2, gain at-will CBL5 breath weapon (highest ability score +9 vs. Reflex. Hit: 3d8 + your highest ability modifier fire and force damage).
The character's Action Economy potency will increase significantly as every round will include a Minor Action to either make a very powerful attack (super-charged MBA + Bladespell or supercharged AoE) or retain Bladesong uptime. The character's passive mitigation/survivability will increase significantly. The character's overall utility (breadth and potency) will increase significantly.
That doesn't even include the much more powerful (Encounters as) Dailies the PC gets at 25 and 29 (opening up new status effects, etc). Further, it doesn't include the force-multiplication of the other two PCs with their further proliferated MBA granting abilities. The character doesn't have an Ioun Stone (which would make things worse).
Same goes for the Rogue and Druid/Warlord. All the PC build components (outside of the basic PC maths vs obstacles chassis and the daily attrition model) "compounds the problem" (if you consider the loosening of the bounds at Epic Tier as "a problem").
* EDIT - One thing I forgot to mention. Stun (and possibly Dominate if the fiction can legitimize it) should be in play for p42 stunting in the Epic Tier.
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