Li Shenron
Legend
I wrote a comment in a recent thread on multiclassing, where I stated that, compared to previous editions where classes had various "empty levels", in 5e every class gains something at every level, which is roughly of equal worth (except that higher levels may grant better features), and this is good for multiclassing because there aren't huge opportunities to min-max by picking the first few levels in many classes.
Anyway, it made me wonder if there really aren't some character features which can be gained at a similar (at least close) level, but have a wide difference in worth.
It then came to my mind while reading the latest Warlord thread, there is a suggestion to represent it as a Bard/Fighter(Battlemaster), and so I thought why not just a Bard with the Martial Adept feat. So I compared the two:
- Battlemaster's Combat Superiority (gained at Fighter level 3): you learn three maneuvers and have four superiority dice of d8
- Martial Adept feat (gained at level 4, with Human Variant gained at level 1): you learn two maneuvers and have one superiority die of d6
That's a striking difference in worth, and something similar happens if you compare the worth of the Magic Initiate feat with the whole 1st level in a spellcasting class.
I am not saying that this is wrong, just that feats which allow you to gain essentially the main feature of another class have a very high price tag, which is probably by design.
Can you think of other examples where two choices available at the same level range have wide differences in worth?
Anyway, it made me wonder if there really aren't some character features which can be gained at a similar (at least close) level, but have a wide difference in worth.
It then came to my mind while reading the latest Warlord thread, there is a suggestion to represent it as a Bard/Fighter(Battlemaster), and so I thought why not just a Bard with the Martial Adept feat. So I compared the two:
- Battlemaster's Combat Superiority (gained at Fighter level 3): you learn three maneuvers and have four superiority dice of d8
- Martial Adept feat (gained at level 4, with Human Variant gained at level 1): you learn two maneuvers and have one superiority die of d6
That's a striking difference in worth, and something similar happens if you compare the worth of the Magic Initiate feat with the whole 1st level in a spellcasting class.
I am not saying that this is wrong, just that feats which allow you to gain essentially the main feature of another class have a very high price tag, which is probably by design.
Can you think of other examples where two choices available at the same level range have wide differences in worth?