mellored
Legend
That's been addressed. Moving subclasses to 3 and such.in dnd there are 2 problems:
1-2 level dips that give way more that they should.
Monstrous Menagerie II: Hordes & Heroes is live! 300+ more monsters for your D&D 2024, or Level Up: Advanced 5th Edition games, plus new horde rules and rules for heroic monsters who level up alongside you--whether they be allies, companions, or foes! Back it now on Kickstarter!
That's been addressed. Moving subclasses to 3 and such.in dnd there are 2 problems:
1-2 level dips that give way more that they should.
So does Pathfinder 2e.4th Edition did something like that
no it did not.4th Edition did something like that
It did both - initially, you took a multiclass feat which typically granted a skill proficiency and a weaker version of a class power, like an at-will power usable 1/encounter. That feat made you count as a member of both classes for other feats, and opened up access to the Novice, Acolyte, and Adept Power feats. Those feats let you swap your class powers for powers from your other class.no it did not.
4E drained from your class features, not extra feats.
those feats were horribly designed, you only took the 1st one in chain as it was glorified skill proficiency feat.It did both - initially, you took a multiclass feat which typically granted a skill proficiency and a weaker version of a class power, like an at-will power usable 1/encounter. That feat made you count as a member of both classes for other feats, and opened up access to the Novice, Acolyte, and Adept Power feats. Those feats let you swap your class powers for powers from your other class.
that was kind of good design, but it only worked because of base design of 4E.Later they released rules for hybrid classes, which basically let you mash together two weakened versions of existing classes to make your own custom class.
no it did not.
4E drained from your class features, not extra feats.