mellored
Legend
In previous editions, there was a lot more vulnerabilities, resistances, and just outright immunities to certain weapons. It was part of the game, knowing what monster was vulnerable to what. One side effect was that everyone just carried a bunch of weapons, and it could be overly punishing for new players who didn't know which one to use, as well as just making it more complex.
They removed the majority of it for 5e. But some iconic ones were kept, including skeletons. So at this point, it's mostly there for nostalgia.
Feel free to ignore it, or to embrace it and add more to other monsters.
They removed the majority of it for 5e. But some iconic ones were kept, including skeletons. So at this point, it's mostly there for nostalgia.
Feel free to ignore it, or to embrace it and add more to other monsters.