zaratan
First Post
Why would you be a frontliner? This is clearly not a class to be taking hits, and this is clearly not intended to be a healer either, you don't need to use your bonus action to heal, a healer in the group can do that job, or you can still use your short rest to spend hit dice. At this point in the game, the soul knife is on part to do more damage than the rogue, and if you spend your time mopping up trash mobs instead of trying to be a "frontliner," you can recover the psi points you spent. The soul knife is actually built to not have to use a lot of psi points, and the ability to recover them gives them sustainably.
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If you use melee attacks, you will stay in melee, want it or not, will be a frontline. Mystic doesn't have cunning action or ki, or monk speed, to hit and run, you will need to burn a lot of pp (and your bonus action), or get at least mobile. You know what is better if you don't want to stay in melee as mystic? Don't be a soul knife.
Comsulptive power let you trade hp for pp, this means that more hp=more pp. A lvl 10 mystic have 64 pp, when you use your discipline you can recover hp, if you recover half of the time, this means 32hp, that you can convert to 32pp... try to kill 16 enemies in a day to compensate that. You can't depend of others members to get full healed, your party have 3-6 guys, you're not the only one to be healed and any other class need to burn expensive resources to heal. Mystic can do it for just one bonus action when spend pp. But not soul knife, because they nees to use a bonus action to do a mediocre damage... better do what I say, dump this off hand attack and use booming blade.
Your last phrase make no sence. To have a decent damage they need to burn 10 pp in one encounter, how the hell they are "actually built to not have to use a lot of psi points"? They need to burn all they resource to do 3d8+15 at lvl 8, only in second or third round? A rogue can do more damage in an encounter, at least a rogue that I make, all day, no resources spend, and with better survivability. And guess what, rogue damage isn't great too, is just an average damage class.
And if you think 2 less disciplines doesn't matter, you didn't even tried to do one mystic.