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D&D 5E ForgedAnvil D&D 5E Character Generator


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Great Update - Possible to Import from v1.64?

Love the updates to the character generator, thanks for posting!

I also wanted to confirm if it's possible to import characters built in v1.64. I've tried the import tool but nothing happens other than a brief flash of the screen. :confused:

Thanks in advance and apologies if this question has asked already.

JohnD
 


Love the updates to the character generator, thanks for posting!

I also wanted to confirm if it's possible to import characters built in v1.64. I've tried the import tool but nothing happens other than a brief flash of the screen. :confused:

Thanks in advance and apologies if this question has asked already.

JohnD

Importing was completely revamped in 2.00 using named ranges - these ranges don't exist in 1.64 so it will be a manual update. Also many fields have been added or extended so its not an easy copy and paste scenario, if you do copy and paste use the paste as >formula or paste as > values, though it might be wiser to just enter the main details in the start sheet again to avoid issues.
 

Importing was completely revamped in 2.00 using named ranges - these ranges don't exist in 1.64 so it will be a manual update. Also many fields have been added or extended so its not an easy copy and paste scenario, if you do copy and paste use the paste as >formula or paste as > values, though it might be wiser to just enter the main details in the start sheet again to avoid issues.


Ok, just wanted to be sure. Thanks for the response...
 


Any advice for how to model a Ring of Spell Storing in the generator?

Some ideas... Rename Level 9 on the spell casting sheet to Ring of Spell Storing, type the name of the spell that is stored. Noting it can be from any spell caster, and uses the DC, spellcasting ability and spell attack bonus of the original caster - use the filter on CSIII to show spells only. Alternatively use the additional Active Features section in the Start sheet to list the spells stored.
 


I am using the character generator 2.22 and I am making a custom Warlock otherworldly patron (Hexblade, from Unearthed Arcana) when I got to the Patron/Expanded spell list I used the drop down box to select "Expanded spells" and it changed on the Custom page, but when I went back to the "start" page under character details the spells still listed as "Patron Spell" and then in the Spellcasting page when I select one of those spells it gives an red error at the bottom of the spell list " 1 too many spells selected" and a little "x" next to the spell, any ideas or suggegestions?
 

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