RTX-65 Guntank Early Type
Very early work by the Earth Federation forces into mobile suits, mating the chassis of a tank with a humanoid torso structure. It was used as a main battle tank, mainly deployed to colonies for peacekeeping operations. It mounts two 120mm cannons on the shoulders, which are based on tank cannons, to streamline development and make use of existing stockpiles of ammunition and cannon parts. The arms end in quad mounts of 25mm cannons, and a machine gun mounted on the tank chassis for anti personnel work. Also mounted on the tank chassis are smoke grenade dischargers. The RTX-65 is crewed by two, one in the tank chassis to move it about and operate the chassis mounted machine gun, while a second crew member sits in the head, operating the main guns and arm weapons.
While considered quite inferior to mobile suits, it is cheap and easier to produce for smaller militaries or mercenaries.
RTX-55 Guntank
Size: Gargantuan (-4) 43 ft 56 tons
Bonus Hit Points: 400
Superstructure: High Grade Steel
Hardness: 8, 15 vs ballistic/missiles
Armour: Dorchester
Bonus to Defense: +8
Armour Penalty: -6
Reach: 15 ft
Strength Bonus: +24
Dexterity Penalty: -2
Speed: 50 ft, 70 (7) vehicle scale
Purchase DC: 46
Helmet Oracle Targeting System (+1)
Visor Cockpit
Cranium Cockpit
Left Arm 25mm reload
Left Hand Quad 25mm Cannons
Right Arm 25mm reload
Right Hand Quad 25mm Cannons
Shoulders Twin 120mm Cannons
Back 120mm cannons and ammunition (50 rounds / cannon)
Torso Class II Sensor
Tread Section .50 Cal machine gun, smoke dischargers, cockpit
Comm System
Standard Package Features: Bonuses: -3 attack, darkvision 120 ft, +2 Navigate & Spot, +4 stabilization bonus
Weapons: 2x 120mm cannons -3 ranged 10d12, ball, 20x2, 150 ft, 50 rds ea; or
2x quad 25mm cannons -3 ranged 8d12, ball, 20x2, 110 ft, 400 rds ea; or
.50 cal machine gun -3 ranged, 2d12, ball, 20x2, 100 ft, 1000 rds
Slam +8 melee 2d8+12 blud, 20, 15 ft reach
*Due to two crew members, the driver in the tank chassis can only fire the .50 cal machine gun. The gunner controls the main guns, quad 25mm cannons and make slam attacks with the arms, and can make multiple attacks as part of a full attack if the gunner has multiple attacks.
120mm Cannons
The Guntank mounts two 120mm cannons, based on heavy tank cannons, that feed from a large magazine mounted on the back. These weapons can be fired in artillery mode for even greater range (out to 20 range increments) using normal artillery rules. Each magazine is capable of being split in two halves to carry two different types of ammunition. Normal rounds deal 10d12 points of ballistic damage.
Equipment Slots: 3
Activation: Attack
Range Increment: 150 ft
Target: Single target within 1500 ft, or 15,000 ft in artillery mode
Duration: Instant
Saving Throw: None
Purchase DC: 23
Restriction: Mil (+3)
Smoke Dischargers
The tank chassis has 6 smoke dischargers that can fill a 50 ft area with dense smoke that lasts for 1d6+3 rounds, depending on wind conditions. These can be released centered on the RTX-65 or launched up to 100 ft away. Has 6 dischargers, each with 3 uses.
Very early work by the Earth Federation forces into mobile suits, mating the chassis of a tank with a humanoid torso structure. It was used as a main battle tank, mainly deployed to colonies for peacekeeping operations. It mounts two 120mm cannons on the shoulders, which are based on tank cannons, to streamline development and make use of existing stockpiles of ammunition and cannon parts. The arms end in quad mounts of 25mm cannons, and a machine gun mounted on the tank chassis for anti personnel work. Also mounted on the tank chassis are smoke grenade dischargers. The RTX-65 is crewed by two, one in the tank chassis to move it about and operate the chassis mounted machine gun, while a second crew member sits in the head, operating the main guns and arm weapons.
While considered quite inferior to mobile suits, it is cheap and easier to produce for smaller militaries or mercenaries.
RTX-55 Guntank
Size: Gargantuan (-4) 43 ft 56 tons
Bonus Hit Points: 400
Superstructure: High Grade Steel
Hardness: 8, 15 vs ballistic/missiles
Armour: Dorchester
Bonus to Defense: +8
Armour Penalty: -6
Reach: 15 ft
Strength Bonus: +24
Dexterity Penalty: -2
Speed: 50 ft, 70 (7) vehicle scale
Purchase DC: 46
Helmet Oracle Targeting System (+1)
Visor Cockpit
Cranium Cockpit
Left Arm 25mm reload
Left Hand Quad 25mm Cannons
Right Arm 25mm reload
Right Hand Quad 25mm Cannons
Shoulders Twin 120mm Cannons
Back 120mm cannons and ammunition (50 rounds / cannon)
Torso Class II Sensor
Tread Section .50 Cal machine gun, smoke dischargers, cockpit
Comm System
Standard Package Features: Bonuses: -3 attack, darkvision 120 ft, +2 Navigate & Spot, +4 stabilization bonus
Weapons: 2x 120mm cannons -3 ranged 10d12, ball, 20x2, 150 ft, 50 rds ea; or
2x quad 25mm cannons -3 ranged 8d12, ball, 20x2, 110 ft, 400 rds ea; or
.50 cal machine gun -3 ranged, 2d12, ball, 20x2, 100 ft, 1000 rds
Slam +8 melee 2d8+12 blud, 20, 15 ft reach
*Due to two crew members, the driver in the tank chassis can only fire the .50 cal machine gun. The gunner controls the main guns, quad 25mm cannons and make slam attacks with the arms, and can make multiple attacks as part of a full attack if the gunner has multiple attacks.
120mm Cannons
The Guntank mounts two 120mm cannons, based on heavy tank cannons, that feed from a large magazine mounted on the back. These weapons can be fired in artillery mode for even greater range (out to 20 range increments) using normal artillery rules. Each magazine is capable of being split in two halves to carry two different types of ammunition. Normal rounds deal 10d12 points of ballistic damage.
Equipment Slots: 3
Activation: Attack
Range Increment: 150 ft
Target: Single target within 1500 ft, or 15,000 ft in artillery mode
Duration: Instant
Saving Throw: None
Purchase DC: 23
Restriction: Mil (+3)
Smoke Dischargers
The tank chassis has 6 smoke dischargers that can fill a 50 ft area with dense smoke that lasts for 1d6+3 rounds, depending on wind conditions. These can be released centered on the RTX-65 or launched up to 100 ft away. Has 6 dischargers, each with 3 uses.
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