Anyone who has read he HotDQ and RoT APs knows that logic flies right out of the window with these things. No one has yet explained why the gold and treasure in HotDQ travels hundreds of miles north along the coast to get to a place where a portal opens up to get to a place where a cloud giant castle then transports the treasure back to a location that is orders of magnitude nearer to the starting point of the adventure. When I was running those adventures, it didn't really dawn on me until right before my PCs were about to ask that question of me. Sensing their impending confusion, I had to change the location of the Well of Dragons on the spot to one much further north.
You'd have thought that would have been a very obvious and basic issue for the authors...but no.
Yes, as players (most of wich are NOT FR savvy btw) we noticed this right after we got done rescuing that stupid monk.
*So we've got this group known as The Cult of the Dragon running around looting places.
*Said cult likes to entertain itself with making(?)
dracoliches & aiding evil dragons.
*A bit Eastwards of Greenest there's this spot on the map called The Well of Dragons.
??
*What's known about that place?
Oh, it's a dragon graveyard!
*I wonder... Since we have a cult running about who's all about evil/dead dragons if
maybe we should go check that place out? You know, just in case? Cause if I were in a cult focused on dead dragons that sure sounds like it'd be a pretty interesting place to set up shop. And what do dragons, alive or undead, like? TREASURE! Gee, I wonder where it's all going....
We discussed going there. But we decided to be nice to the 1st time DM & play dumb & follow the track. Had this not been his 1st foray into DMing though....
And oh look, we eventually ended up at The Well of Dragons. We were shocked.