CapnZapp
Legend
Thank you for all ideas. In this case, my original idea seems to have worked, since the player decided to keep it. I was clear Remove Curse could only lift unwitting alignment shifts. Now that the player knows the dagger's full mechanics and can make a fully rational decision, any further usage is considered part of that characters normal, natural and unforced behavior. And so, any further alignment shifts will be handled just as a DM-mandated alignment shift; that is, something no Remove Curse can even attempt to reverse.
Now I know the player is gambling on the fact he's LN (or was he CG? Anyway), so he can stay a player character even after the first shift (and essentially postpone the decision until such time).
We'll see how often he actually uses the soulsucking ability (the Inflict Damage part). If he ever does so publically, he might get into trouble even without ever rolling an alignment shift.
Not to mention my future possibilities
If he ever does alignment-shift, I might consider having an avatar of Besheba pay him a visit...
Again thank you. I'll keep this as an useful reference thread. (Feel free to keep up the discussion)
Now I know the player is gambling on the fact he's LN (or was he CG? Anyway), so he can stay a player character even after the first shift (and essentially postpone the decision until such time).
We'll see how often he actually uses the soulsucking ability (the Inflict Damage part). If he ever does so publically, he might get into trouble even without ever rolling an alignment shift.
Not to mention my future possibilities
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Again thank you. I'll keep this as an useful reference thread. (Feel free to keep up the discussion)
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