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D&D 5E Survivor Cleric Domains- LIFE DOMAIN WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date

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Forge Domain 10
Knowledge Domain 8
Life Domain 5 - Yes, down with life!
Light Domain 10 - Just the light playing tricks on your eyes
Tempest Domain 9
Trickery Domain 3
 

Forge Domain 10
Knowledge Domain 8
Life Domain 5
Light Domain 10
Tempest Domain 9+1=10
Trickery Domain 3-2=1


Thor
Odin's son
protector of mankind
rise to meet your fate
your destiny awaits

[video=youtube;edBYB1VCV0k]https://www.youtube.com/watch?v=edBYB1VCV0k[/video]
 
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Forge Domain 10
Knowledge Domain 6
Life Domain 6+1=7
Light Domain 10
Tempest Domain 10
Trickery Domain 1-2=0

A bit of overkill but well deserved.
 



I still find it funny that Arcana was gang-murdered because "ew just MC wizard" but clerics with frikkin fireballs gets a pass.
 

I still find it funny that Arcana was gang-murdered because "ew just MC wizard" but clerics with frikkin fireballs gets a pass.

Forge Domain 11+1=12
Knowledge Domain 7
Life Domain 7
Light Domain 8-2=6
Tempest Domain 8

I think I agree with you, I feel light clerics should be radiant damage focused. That's what most sunlight focused spells deal. At least death clerics got removed first.
 
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Forge Domain 11+1=12
Knowledge Domain 7
Life Domain 7
Light Domain 9-2=7
Tempest Domain 8

I think I agree with you, I feel light clerics should be radiant damage focused. That's what most sunlight focused spells deal. At least death clerics got removed first.
I made a mistake with the math. It was 10 Light, but I reduced it to 9. It should be 8. So as of your post, it should really be 8-2=6.
 

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