Assuming this
is in response to this.
The whole thread. It really is just you will be burning standard actions on Wizard powers and you only have so many of them.
Assuming this
is in response to this.
So progressively less of a problem starting as low as third, and once you have your full complement of 4 encounters & 4 dailies at 20th, you should hardly use at wills, anyway?The whole thread. It really is just you will be burning standard actions on Wizard powers and you only have so many of them.
The whole thread. It really is just you will be burning standard actions on Wizard powers and you only have so many of them.
So progressively less of a problem starting as low as third, and once you have your full complement of 4 encounters & 4 dailies at 20th, you should hardly use at wills, anyway?
Can be made a lot uglier though, and since it gives such a wide area of party friendly push it is just begging to be the sauce on my Wall of Fire, or Stinking Cloud. Its very easy to increase the area, and to increase the distance pushed. Probably not too many ways to increase the damage, but that just isn't the point.It is a great at-will. Most decent encounters are still better than it because they include a damage roll.
There's really no tracking. Most of the time, die instantly. Rarely, basically bloodied.
It's at best a pick for a human wizard with an extra at will to burn.
Can be made a lot uglier though, and since it gives such a wide area of party friendly push it is just begging to be the sauce on my Wall of Fire, or Stinking Cloud. Its very easy to increase the area, and to increase the distance pushed. Probably not too many ways to increase the damage, but that just isn't the point.
Which is of course why mostly people just made that the rule, give minions a nominal damage amount that they can take and only be bloodied. Any bloodied minion dies instantly after that (just like a classic minion). Generally you have to add about 5 points per tier to the threshold. It wants to be JUST enough that any random at-will probably won't kill every minion reliably, but one that the player spent some resources tweaking WILL.