Mouseferatu
Hero
Like get some new material already, nerds.

Help! Help! I'm being oppressed!
Like get some new material already, nerds.
It's willful if you place the onus on the player to suspend their own disbelief and not on the Dungeon Master to promote cognitive estrangement in others. Ultimately, it's a collaborative endeavor.
You seem to imply here and in your previous post that narrative immersion and suspension of disbelief are somehow mutually exclusive when they are very much the same thing, and (in D&D terms) the Dungeon Master's ability to push cognition is wholly dependent upon a player's willingness to be transported. It's entirely collaborative.For immersion, I'll grant that.
But for suspension of disbelief? Dude, the Monster Manual represents more violations of physical and biological reality than it has paragraphs of text. Dragonborn do not exist. You cannot wiggle your fingers and say a few words and make a 30' ball of fire leap form your hands. No GM is so good as to get you past that. You have to set aside how the real and reasonable world works yourself.
Immersion can be objectively measured (so not totally subjective) but I agree with the main goal.Fun Fact: Immersion is totally subjective and what triggers it and turns it off is different for every person.
The main goal is, obviously, to find a group and DM whose Aesthetics of Play either line up well or complement each other.
It's specifically Monty Python references I have a problem with. Dumb jokes and sidetracking are uncommon in the games I run, as I do bi-weekly games and make a concerted effort to keep my players focused on the game to make the most of our time, but I'm not a heavy handed enforcer when it happens. I just find MP quips particularly grating and immersion breaking at the table, much as I love the troupe itself.
I've never seen a Month Python film
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