CubicsRube
Hero
Decipher script makes sense for the classic treasure hunter vibe of the class. I like it.
If you wanted to introduce a tactical concept, perhaps a second level feature could be something along the lines of:
Military tactician - At second level you gain the ability to understand patrols and military fortifications. You can reasonably guess how many entry and exit points may be in a building or structure, including caves and ruins. You can also guess at typical patrol practices of various humanoids. These need not be true, only what is typical. The gm has the final say.
Or to double down on the baron lord concept:
Heraldry - at 2nd level you gain the ability to recall leaders, nobles and other notable people of various humanoid civilizations throughout the world. You can recognise their heraldry, their sigils on communications, and basic facts about their position in the political landscape.
The above are kind of janky and needs cleaning up, but you get the idea
If you wanted to introduce a tactical concept, perhaps a second level feature could be something along the lines of:
Military tactician - At second level you gain the ability to understand patrols and military fortifications. You can reasonably guess how many entry and exit points may be in a building or structure, including caves and ruins. You can also guess at typical patrol practices of various humanoids. These need not be true, only what is typical. The gm has the final say.
Or to double down on the baron lord concept:
Heraldry - at 2nd level you gain the ability to recall leaders, nobles and other notable people of various humanoid civilizations throughout the world. You can recognise their heraldry, their sigils on communications, and basic facts about their position in the political landscape.
The above are kind of janky and needs cleaning up, but you get the idea