Tony Vargas
Legend
I question the inclusion of Thief in that list.Obsolete classes: anything but Cleric, Fighter, Mage, and Thief. [emoji6]
I question the inclusion of Thief in that list.Obsolete classes: anything but Cleric, Fighter, Mage, and Thief. [emoji6]
urknott. ;PI question the inclusion of anything other than Fighting Man.
I mean, who needs a Magic User when you have Magic Items? Or, put another way, when all you have is a sword, all your problems look like orcs, amirite?
Instead of "roll initiative" you'd say "waaaaazzup!"Howzabout Fighting Dude.
Dude is unisex, right?
Maybe ...
'Sup, Magic Brah? Kindly spare sum fireballz?
The key problem I see with 'doing' the 3.x Sorcerer in 5e (the 5e Sorcerer does the 4e Sorcerer fine, it just needs to cover each 'build' with a sub-class), is, again, that lack of player options to customize the character. Each sorcerer you could have made in 3.x would require a sub-class tailored to it.
All I can say is, they're called WIZARDS of the Coast for a reason. ;PCross quoting form another thread:
That's a funny thing. While the sorcerer sorely needs more obvious subclasses -limited by the release schedule, the designers had to choose, even if the other four or five proposed subclasses had made the cut, that's but the tip of the iceberg- the designers kept scrapping the bottom of the barrel to give the wizard a token archetype in the same book. We could expect a few setting-speciffic wizard subclasses, but beyond a generalist -that is hard to do- or even a lich oriented subclass there's not much thematic room to expand it. Yet the wizard apparently obsoletes the sorcerer?
Obsolete classes: anything but Cleric, Fighter, Mage, and Thief. [emoji6]