A Look Inside Ghosts of Saltmarsh

From the screenshots, "midway between Waterdeep and Neverwinter".

If this works, it shows the world map from Neverwinter Nights 2. Highcliff in that game is located where Saltmarsh is in the Realms.
NWN2 map.jpg
 

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Hussar

Legend
Fair enough. Those adventures are non-standard in that regard.

Well, there's only what, 8 AP's, so, I'm not sure that there really is a standard. Depending on how you run Ravenloft, a lot of that module would get left on the cutting room floor for a lot of groups as well. Now, we're creeping up on around a third of the modules that WotC's pumped out for 5e fitting the "25% used" description. It's not a totally unreasonable criticism.

That I still hate that bloody compass rose on the Saltmarsh map, on the other hand, is a totally unreasonable criticism and I don't care. :p
 

CapnZapp

Legend
Depending on how you run Ravenloft, a lot of that module would get left on the cutting room floor for a lot of groups as well.
I don't think Elfcrusher means to criticize a sandbox for being... well, a sandbox.

If 2 out of 8 modules doesn't fit your playing style or meet your expectations, it's entirely reasonable to ask you to look at the other 75% of material offered.

What really would be unreasonable would be to demand that no module ever experiments with the "parallel tracks" writing structure.
 

G

Guest 6801328

Guest
I don't think Elfcrusher means to criticize a sandbox for being... well, a sandbox.

No, I wasn't. But only because I hadn't gotten around to it. I hate sandboxes.

If 2 out of 8 modules doesn't fit your playing style or meet your expectations, it's entirely reasonable to ask you to look at the other 75% of material offered.

What really would be unreasonable would be to demand that no module ever experiments with the "parallel tracks" writing structure.

Yes, that would be ridiculous. Sort of like demanding that no game ever experiment with "no magic item price lists" game structure. It's just crazy talk, right?
 

Well, there's only what, 8 AP's, so, I'm not sure that there really is a standard. Depending on how you run Ravenloft, a lot of that module would get left on the cutting room floor for a lot of groups as well. Now, we're creeping up on around a third of the modules that WotC's pumped out for 5e fitting the "25% used" description. It's not a totally unreasonable criticism.

That I still hate that bloody compass rose on the Saltmarsh map, on the other hand, is a totally unreasonable criticism and I don't care. :p

I don't think there is any way to avoid it without railroading players. Huge amounts of the material I have created for our current (approximately two year) campaign has ended up being discarded because the players decided to do something different. "Why don't we change into giant eagles and fly to Luskan?" [carefully crafted Black Raven barbarian stat blocks go in the bin].
 
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