Xeviat
Dungeon Mistress, she/her
Hi friends. Today, I want to talk about one of my favorite classes, the Ranger. But my view of the Ranger may be different from everyone else's view of the Ranger, so I wanted to hear about that. What is the ranger to you? What things do you feel it has to be able to do to be the ranger to you (if mechanical, general answers, not gritty specifics). I don't want this to be edition warring, but definitely you can talk about what you liked about the ranger in certain editions and what you missed about them in others.
For me, the ranger is the fantasy interpretation of the woodsman. Resourceful. Knowledgeable about nature. Able to do things that the common folk see as mystical or magical. Where a Rogue can be a master of skills and be a good scout, tracker, or hunter, and where a fighter could cover a similar, if not more martially focused, role, the ranger takes things to a different level.
Like the paladin, which is a fantasy interpretation of the romance era knights in shining armor, magic is an important part of the ranger to me. It shows that their connection to nature is more than a skill, that it is something spiritual.
And though it is very hard to implement mechanically, I feel that "favored enemy" is an important part of the Ranger. This is difficult to get right in a game, because it's power is going to be dependant upon the adventure being played, but it just feels like it is a part of the Ranger's legacy.
Lastly, to really mechanically differentiate them, I feel that animal companions are important to Rangers. I'd be happy if it was something all rangers got, but I know plenty don't feel that way. To me, it just makes them feel intrinsically different from a fighter or rogue built for a similar archetype.
What do you think? What is the Ranger to you?
For me, the ranger is the fantasy interpretation of the woodsman. Resourceful. Knowledgeable about nature. Able to do things that the common folk see as mystical or magical. Where a Rogue can be a master of skills and be a good scout, tracker, or hunter, and where a fighter could cover a similar, if not more martially focused, role, the ranger takes things to a different level.
Like the paladin, which is a fantasy interpretation of the romance era knights in shining armor, magic is an important part of the ranger to me. It shows that their connection to nature is more than a skill, that it is something spiritual.
And though it is very hard to implement mechanically, I feel that "favored enemy" is an important part of the Ranger. This is difficult to get right in a game, because it's power is going to be dependant upon the adventure being played, but it just feels like it is a part of the Ranger's legacy.
Lastly, to really mechanically differentiate them, I feel that animal companions are important to Rangers. I'd be happy if it was something all rangers got, but I know plenty don't feel that way. To me, it just makes them feel intrinsically different from a fighter or rogue built for a similar archetype.
What do you think? What is the Ranger to you?