Garthanos
Arcadian Knight
Ok, i couldn't remember clearly, 4e was a long time ago and I quit running it! I do remember the magic items seemed rather bland though and paled in comparison to class abilities and spells.
The class abilities all felt tuned to work together to produce a fighting style... if you worked at it something like that could be done for item enchantments though there could definitely be thematic concepts supported by particular items such as one that gave you power over your bloodied status (great both in flavor and function for a longtooth shifter of mine) or which could be conversely used to instant bloody an enemy even if they still had most of their hit points which usefully integrates with a lot of powers. 5e not having bloodied status nor things that gear off of it, sigh.
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