Garthanos
Arcadian Knight
Why would your half-elf Warlord>Battle Captain>Legendary Monarch be casting spells?
LOL because that was where "RANGER" came from silly

Why would your half-elf Warlord>Battle Captain>Legendary Monarch be casting spells?
Oh, right, I forgot about all the scenes with Aragorn's "Bear" companion, what was his name? Boromir?LOL because that was where "RANGER" came from silly![]()
Oh, right, I forgot about all the scenes with Aragorn's "Bear" companion, what was his name? Boromir?
No. Not only does a spell-less ranger survey poorly, it's completely unnecessary to do so, as anything other than an optional variant that stands alone. (ie, you drop it and get X ability set instead)It's spellcasting is incredibly weak sauce. Compare paladin smiting. The ranger needs way more than known spells - had they been able to convert spell slots to bonus damage on top of their regular damage, that could mean that feature would be worthwhile.
As is, nah. Just remove it entirely and hope WotC deems that to be a significant loss, so they make either the attacks or the pet significantly stronger...
I don't know what post you read that you think this is a counterpoint to.Sorry but you don't get to decide my issues are unimportant while yours are.
And I don't know what threads you're reading, but you have certainly missed a crap-ton of them, all saying the Beastmaster is essentially.
No, they won't.What the Ranger most definitely does not need, is MMearls faffing around with relatively unimportant details while missing the greater picture, which is that the class basically can't compete.
Which is my entire point: fix the basic effectiveness, don't worry which exact abilities you keep or drop, and the players will come [emoji846]
This whole tirade is so patently absurd that I don't even know where to start. The ranger doesn't need any kind of overhaul, or to lose abilities in favor of a less interesting class with higher DPR. DPR is a small part of the game.If he instead keeps pretending the class is basically fine, and somehow just needs pointless tweaking around, he could just as well forget about it.
Replacing one woodsman ability for another, or giving it one more slot in which to cast it's weaksauce spells, or arguing which ribbon ability is really a power ability will accomplish very little in the way that really counts: getting the class up to snuff compared to the others.
And one where my Aragorn isn't casting spells.
yeah, we'll go with that.Thats Gilgamesh and his companion you are mixing up...
Oh, right, I forgot about all the scenes with Aragorn's "Bear" companion, what was his name? Boromir?
Yeah, those elves, notorious powergamers.Yup and Legolas was the "Twink" companion.
Well, for what it's worth, had I played a 5E Ranger, I wouldn't have bothered with casting many spells...And one where my Aragorn isn't casting spells.
Now you're getting dangerously close to actively seeking out an argument with me. I've repeatedly said that while I might have preferences (much like everyone else) I have no real stake in what MMearls chooses to focus the class on. Just that whatever that focus is is a real improvement, so that the Ranger becomes actually best at *something*. Except that that something mustn't be "best at sucking all the fun out of woodland challenges". Which means that never getting lost or having an always-on fool-proof radar is not only not a power ability (it's a ribbon) but an incredibly uncool and unfun one at that.No. Not only does a spell-less ranger survey poorly, it's completely unnecessary to do so, as anything other than an optional variant that stands alone. (ie, you drop it and get X ability set instead)
The ranger's spellcasting is perfectly normal. It shouldn't mimic the Paladin, nor should the class hyperfocus on DPR. The game isn't built for DPR CharOP powergaming, and that's a good thing.
The Ranger has too many of it's good spells with the concentration tag, and not enough known spells. Spellcasting doesn't need to carry the Rangers damage output to be a worthwhile feature. Every subclass gets damage boosts, and it gets Extra Attack. It's barely behind the other weapon users, and isn't even behind them at every tier.
I don't know what post you read that you think this is a counterpoint to.
And CharOp comparisons don't matter. Objectively. They're fun. That's it.
No, they won't.
This whole tirade is so patently absurd that I don't even know where to start. The ranger doesn't need any kind of overhaul, or to lose abilities in favor of a less interesting class with higher DPR. DPR is a small part of the game.
The ranger needs it's early features to contribute to success reliably, and to not be stuck with a number of spell options comparable to a paladin with a 12 charisma. Making Hunter's Mark not a concentration spell would help, or making some of the other attack spells not concentration. Before you even say it for the thousandth time, no, it isn't a problem that HM is a bonus action. You're not casting it every round, and it applies to every attack. It's fine.
Absolutely a great optional variant. I mean, I think an "Aragorn" that isn't adjusted at all for being in a vastly higher magic setting works just fine as a righter or rogue, but a Ranger option to trade spells for maneuvers would be fine.
Now you're getting dangerously close to actively seeking out an argument with me. I've repeatedly said that while I might have preferences (much like everyone else) I have no real stake in what MMearls chooses to focus the class on. Just that whatever that focus is is a real improvement, so that the Ranger becomes actually best at *something*. Except that that something mustn't be "best at sucking all the fun out of woodland challenges". Which means that never getting lost or having an always-on fool-proof radar is not only not a power ability (it's a ribbon) but an incredibly uncool and unfun one at that.
Other than that I don't care to feed the parts of your post that comes across as trolling - your wilful ignorance of the abyssal suckyness of the Beastmaster, and your complacency in how much better the Paladin's abilities interact and augment each other. As the game's two main half casters, I see absolutely zero reason to let WotC get away with the Ranger being incredibly milquetoast compared to its "sibling".
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