Unearthed Arcana Unearthed Arcana: Barbarian and Monk

Unearthed Arcana makes an unexpected return (the last one was back in May) with a three-page PDF containing two subclasses -- Path of the Wild Soul for the barbarian, and Way of the Astral Self for the monk.

Unearthed Arcana makes an unexpected return (the last one was back in May) with a three-page PDF containing two subclasses -- Path of the Wild Soul for the barbarian, and Way of the Astral Self for the monk.

Screenshot 2019-08-15 at 20.27.07.png
 

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doctorbadwolf

Heretic of The Seventh Circle
Good reason to agree with you, yes...?
Most people don’t interpret a sentence that shows no particular sign of agreement, and begins with “it actually”, as a statement of agreement.

If that was your intent, then cool, something related to Eberron that we agree on, other than “it is a good setting with cool bits”!

The unique feel of Eberron is one of the best things about it, but also perhaps one reason for a lot of folks resistance to it. It’s hard for a lot of folks to get into soemthing they can’t grok via direct comparison, and others latch on to some comparison or other, and decide that that is what Eberron is (like the people who will not accept that it isn’t Steampunk, for instance), and then, because they don’t like Steampunk fantasy, or whatever, they refuse to take a second look at Eberron. 🤷‍♂️

And then you get the people who join an Eberron game and insist on wanting to make a PHB generic dwarf or elf or halfling, complete with them having come from a standard society of that type...
 

It has predominantly kings and nobles,

Plenty of kings and nobles around in RW 2019. You may live in a Republic, but the rest of the world isn't the same.

Politics is much more important than what tech exists.

I would dispute that, to the degree that it is technology that determines politics (or at least how it is done), not visa versa. See: invention of printing with movable type.

There aren't tractors. Nothing like cars are commonplace.

In 1928 most farms still used horses, and automobiles where the preserve of the wealthy. It's wasn't until the 1960s that "the family car" became standard in the UK. There is actually a clear cut off: the Beaching cuts in rail in 1963 reflected the car replacing the train as the main mass-transit vehicle.

Magic powered cars and tractors could easily be constructed in Eberron. One just has to assume that, as in the 1920s, they are too expensive to be commonplace.
 

doctorbadwolf

Heretic of The Seventh Circle
Plenty of kings and nobles around in RW 2019. You may live in a Republic, but the rest of the world isn't the same.



I would dispute that, to the degree that it is technology that determines politics (or at least how it is done), not visa versa. See: invention of printing with movable type.



In 1928 most farms still used horses, and automobiles where the preserve of the wealthy. It's wasn't until the 1960s that "the family car" became standard in the UK. There is actually a clear cut off: the Beaching cuts in rail in 1963 reflected the car replacing the train as the main mass-transit vehicle.

Magic powered cars and tractors could easily be constructed in Eberron. One just has to assume that, as in the 1920s, they are too expensive to be commonplace.
Cars weren’t out of reach for the middle class in America in the 20’s.

And your post addresses none of the meat of the post it responds to.
 

Parmandur

Book-Friend
Most people don’t interpret a sentence that shows no particular sign of agreement, and begins with “it actually”, as a statement of agreement.

If that was your intent, then cool, something related to Eberron that we agree on, other than “it is a good setting with cool bits”!

The unique feel of Eberron is one of the best things about it, but also perhaps one reason for a lot of folks resistance to it. It’s hard for a lot of folks to get into soemthing they can’t grok via direct comparison, and others latch on to some comparison or other, and decide that that is what Eberron is (like the people who will not accept that it isn’t Steampunk, for instance), and then, because they don’t like Steampunk fantasy, or whatever, they refuse to take a second look at Eberron. 🤷‍♂️

And then you get the people who join an Eberron game and insist on wanting to make a PHB generic dwarf or elf or halfling, complete with them having come from a standard society of that type...

Nothong wrong with a generic Dwarf: as Baker says, if it's in D&D it can be in Eberron.

The actually was meant to support your statement.
 

Cars weren’t out of reach for the middle class in America in the 20’s.

And your post addresses none of the meat of the post it responds to.
Contrary to opinion, America isn't most of the planet.

I expect there are particularly wealthy parts of Eberron where personal magical convinces are available to all.
 

Parmandur

Book-Friend
Cars weren’t out of reach for the middle class in America in the 20’s.

And your post addresses none of the meat of the post it responds to.

You are both making good points, but the point of comparison isn't the USA in the 1920's, it's Italy, (a Monarchy tending towards Fascism) or Belgium (a Monarchy) which didn't have the same industrial development.
 



Gradine

The Elephant in the Room (she/her)
It's actually funny that Eberron is often referred to as existing in a space similar to that between WWI and WWII, when conceptually and politically, Eberron (and Khorvaire in particular) is actually existing a space that most closely resembles post-WWII. A WMD just leveled an entire kingdom, active hostilities have ceased out of fear of this new threat, but a cold war simmers in the shadows between rival nations. At the same time, these global politics seem to be taking a back seat to global economic interests, a trend which seems in no way to be slowing down.

Which, again, gives credence to the idea that Eberron takes a lot of concepts from a lot of different eras that aren't often explored by other D&D settings.
 

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