Yeah. The awful thing is that at Session Zero, everyone said they wanted a political intrigue campaign with more roleplay than combat. Several of the players created lengthy backstories for their characters. One of the players who just dropped - his campaign arc was going to have a climax next session. I'm really frustrated because I put in a lot of time planning the whole campaign world.
The West Marches (or one shot) idea might work, but it goes against what they told me they wanted to play. [Which I guess reality kind of makes that story-driven style of game hard to pull off.]
I'm not sure about Gloomhaven. Maybe? It's tricky that whenever I've suggested a board game night instead, people just stay home and attend even worse than D&D nights.
"Different system?" Why are you keeping us in suspense?We decided as a group we couldn't run a class-based system (aka D&D) since not all the roles would be filled. I converted the campaign and their characters to a different system.
So now several of the existing players are leaving to find "D&D" groups. Obviously, I let the players find a group that is fun for them. I'm just at a loss of what to do. I can't run a regular D&D game for the 3 players willing to stay behind. And I can't keep the players who are leaving unless we play D&D. But we can't play D&D because half the people miss regularly.
What's a guy to do?
Yeah. The awful thing is that at Session Zero, everyone said they wanted a political intrigue campaign with more roleplay than combat. Several of the players created lengthy backstories for their characters. One of the players who just dropped - his campaign arc was going to have a climax next session. I'm really frustrated because I put in a lot of time planning the whole campaign world.
The West Marches (or one shot) idea might work, but it goes against what they told me they wanted to play.
I'm not sure about Gloomhaven. Maybe? It's tricky that whenever I've suggested a board game night instead, people just stay home and attend even worse than D&D nights.
Better yet: the standing rule becomes that character sheets stay with the DM between sessions. (I'm always surprised to see others don't do this - it's been SOP around here since forever)One solution for the revolving door of gamers is to have copies of each PC.
We usually do the latter. For example, I'll be missing* our next session in full knowledge that someone will run my PC (and her hench) pretty much the same as I would have.When X can’t make it, you run X’s PC as an NPC.
I have also been in groups where players trust other players enough to run their PCs in their absence.