Who brings food? The GM or the Players?

Gilladian

Adventurer
In the current game, we have a player who brings bags of popcorn and cheetos every week. Since 3 of the 5 players live in my home, we also provide snacks/drinks. Usually this is in the form of other chips but sometimes includes desserts, fruit or nuts or other snacky stuff that we've got around.
 

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5ekyu

Hero
I've seen it run both ways, with GMs sometimes taking on hosting duties ("Thank you so much for coming to my home! Have some pulled pork.") and other times expecting snacks to be heaped upon their GM throne ("If you're going to come to my house, you're going to contribute to the snack fund.") Those are two very different attitudes, and it can lead to etiquette confusion when you move between groups.

My question to the board: How does your group play it? And more importantly, how do you convey that information to the rest of the group? Do you make a formal point of it in Session Zero, or just assume that everyone will pick up on subtext?

Comic related.
At our group, food is not assumed to be a thing. There's no tule or policy beyond ssy any other social event would - like a movie night or board game night. There us zero correlation between role in the game and current world obligations for good and drink.

Sometimes if I just I say "I am serving so-n-so in the hour before (big pot of chili or stew" or maybe " the grill is ready if.." or "there are donuts or cupcakes". Sometimes if I am visiting then I will offer to bring such if its been shown to be ok.

But, no correlation between the rpg status and food for us was established.

This is however much different from my "bring he GM cannoli to level up" rule.
 

We are all past the age of 25, so if it's night, we order food. Everyone pays their share. If it's morning, we sometimes cook. Whoever feels like cooking or picking up something does. Reimbursement is not asked for, as they are picking it up to feed the group. It works for us as we generally rotate, but it's not on a schedule.
 

Topramesk

Explorer
Usually it's the players who bring snacks at our table, particularly if the GM is the host, but it's more something that just happens than a rule.

In Against the Darkmaster, however, we explicitly (and half-jokingly) made bringing snacks part of the players' duties! :)
 


dragoner

KosmicRPG.com
You make it sound like a joke, but this is a major advantage of the boardgame bar type setting as a venue.

Yes, you are right. They love us for the extra 20-30 people on a otherwise lackluster Thursday. It was the old owner that started it, having been a long time local DM, the old logo was an elf with a bow and tankard. There is also a full time game cafe called Merlin's Beard, that just moved to get more space. Another big advantage is that we are in no one's private space, no need to clean up, and not dependent on any one person to host. The downside if one is fairly reliant on props, or minis, it can be a bit of a bear hauling them in.
 

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