Aldarc
Legend
Okay, and that may apply for your expriences. However, I don't think that is true in my experiences, and the creators of Fate also did not believe that it's true. Since @Imaro is here, hopefully he can verify past conversations we had, where he said that Fate could not necessarily be used for the same stories as D&D due to differences in how players engaged with the rule and the requirements that the system made of them. We can likewise find people who feel that 5e does not really engage how they tell stories while preferring rules from prior editions of D&D or OSR fantasy heartbreakers.I think PbtA and Fate can be used to tell any story. System doesn't matter.
I had a number of these other games in mind when I originally made my statement. I don't find them particularly innovative, though that is not a slight on how fun they may be.I am sure the mechanics in Adventures in Middle Earth, Esper Genesis and Ultramodern5 to name a few are a complete retread with lots of reskinned ideas and mechanics. I am sure that all of the standalone 5e powered rpgs that don't require the core rules to run them are just a retreading of similar ideas with reskinned ideas and mechanics. I am sure none of these products are just doing the same thing with little actual mechanical innovation.
Hopefully you can recognize how this is a non-sequitor response to my concern, because it seems to address something other than what's being discussed.Then continue playing those systems. And since it is bothering you so much get out of playing 5e. Our group did that. And we are all the more happier for it.
(1) "I am concerned with the effect that 5e has on the market..."
(2) "Stop playing 5e and play something else."
The advice in (2) does not follow consequentially from the issue of (1) at all because I have not expressed any actual fatigue or disdain for playing 5e.
Or consider this comparable statement:
(1) "I am concerned with the effect that WoW has on the MMORPG market..."
(2) "Stop playing WoW and play something else..."
I can still be having fun playing WoW while still being concerned about the effects that WoW has on the MMORPG market in terms of the diversity, creativity, and innovation of other MMORPGs. Telling me to stop playing WoW and play something else strikes me as false wisdom that comes from a failure to adequately listen and respond to what was actually being said.
Imaro, these are not attacks against 5e nor is this me squirming. We should probably strike that bit of confirmation bias out. If this is the best you got for what constitutes an attack, then it's abundantly clear that you are making mountains out of molehills, looking for offense where there is none, which is one of the problems that I previously highlighted. I said that 5e is good for what it does, and I enjoy playing it for those purposes. That does not somehow mandate that the system be brilliant, beyond reproach, or require me to jettison out the window my concerns about 5e's potential effects in the hobby.Here you go a collection of subtle and not so subtle digs at 5e that you made while arguing it can't do everything...
Now watch the squirming begin in how these aren't attacks...
Again, consider what @Jer had said earlier. Chicken nuggets are fairly mediocre, but saying that they are mediocre is not an attack against chicken nuggets. Chicken nuggets can be yummy and enjoyable while still being mediocre.
Misconstrued slights that they are imagining that I am making against 5e, much like the strawmen you seem hellbent on creating.but again what is @Parmandur defending (your words not mine) against if all you said was 5e isn't good for everything??